--- In [email protected], Dale <[EMAIL PROTECTED]> wrote: > That's all that went to the log.
The debugger zip file came with a copy of CBPlay.exe. It is inside a folder titled CBPlayDebug along with dbgview.exe, all inside my C;\Cyberboard fodler. That CBPlay.exe file is the one I opened and used to try to open the gamefile, giving the two lines in the log below. I also go this error message: Debug Assertion Failed! Program: C:\Cyberboard\CBPlayDebug\CBPlay.exe File: f\vs70builds\3077\vc\MFCATL\ship\atlmfc\include\atltime.inl Line: 167 Expression: m_time != -1 For information on how your program can cause an assertion failure, see Visual C++ documentation on asserts. (Press Rety to debug the application). with buttons "Abort", "Retry"" and "Ignore". Clicking on "Retry" crashes CBPlay and the debugger. When I started the debugger, then opened the original CBPlay.exe that I already had on my system and tried to open the gamefile, I didn't get any of that. Just the same "The parameter is incorrect" and nothing was saved to the logfile. I'm sending the Twilight Struggle gamefile to your e-mail. I do appreciate you sticking with me on this - I'm sorry if it turns out to be something obvious on my part that I'm doing or not doing in error. Jay > That's it?? Did it crash? It hardly started up. This is what it looks like > before a game/scenario file is loaded. > > It might be time to send me the exact files you are using. This makes no > sense at all. > > Dale > > >Thanks, Dale. > >Here the data from the debug log: > > > >[\\BASEMENTPC] > >00000000 0.00000000 [980] Warning: no shared menu for > >document template #19. > >00000001 0.99098295 [980] Warning: CMDIFrameWnd without > >a default menu. >
