--- In [email protected], Dale <[EMAIL PROTECTED]> wrote:
>
That's all that went to the log.

The debugger zip file came with a copy of CBPlay.exe. It is inside a 
folder titled CBPlayDebug along with dbgview.exe, all inside my 
C;\Cyberboard fodler. That CBPlay.exe file is the one I opened and 
used to try to open the gamefile, giving the two lines in the log 
below. I also go this error message:

Debug Assertion Failed!
Program: C:\Cyberboard\CBPlayDebug\CBPlay.exe
File: f\vs70builds\3077\vc\MFCATL\ship\atlmfc\include\atltime.inl
Line: 167
Expression: m_time != -1
For information on how your program can cause an assertion failure, 
see Visual C++ documentation on asserts.
(Press Rety to debug the application).

with buttons "Abort", "Retry"" and "Ignore".
Clicking on "Retry" crashes CBPlay and the debugger.

When I started the debugger, then opened the original CBPlay.exe 
that I already had on my system and tried to open the gamefile, I 
didn't get any of that. Just the same "The parameter is incorrect" 
and nothing was saved to the logfile.

I'm sending the Twilight Struggle gamefile to your e-mail.

I do appreciate you sticking with me on this - I'm sorry if it turns 
out to be something obvious on my part that I'm doing or not doing 
in error.

Jay

> That's it?? Did it crash? It hardly started up. This is what it 
looks like
> before a game/scenario file is loaded.
> 
> It might be time to send me the exact files you are using. This 
makes no
> sense at all.
> 
> Dale
> 
> >Thanks, Dale.
> >Here the data from the debug log:
> >
> >[\\BASEMENTPC]
> >00000000     0.00000000      [980] Warning: no shared menu for 
> >document template #19.
> >00000001     0.99098295      [980] Warning: CMDIFrameWnd without 
> >a default menu.
>


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