Dale, how do I attach a gamefile to these Yahoo Group posts?
Or what is the best way to get the file to you?
My e-mail is [EMAIL PROTECTED]



--- In [email protected], "czarnecki_jay" <[EMAIL PROTECTED]> 
wrote:
>
> --- In [email protected], Dale <dlarson42@> wrote:
> >
> That's all that went to the log.
> 
> The debugger zip file came with a copy of CBPlay.exe. It is inside 
a 
> folder titled CBPlayDebug along with dbgview.exe, all inside my 
> C;\Cyberboard fodler. That CBPlay.exe file is the one I opened and 
> used to try to open the gamefile, giving the two lines in the log 
> below. I also go this error message:
> 
> Debug Assertion Failed!
> Program: C:\Cyberboard\CBPlayDebug\CBPlay.exe
> File: f\vs70builds\3077\vc\MFCATL\ship\atlmfc\include\atltime.inl
> Line: 167
> Expression: m_time != -1
> For information on how your program can cause an assertion 
failure, 
> see Visual C++ documentation on asserts.
> (Press Rety to debug the application).
> 
> with buttons "Abort", "Retry"" and "Ignore".
> Clicking on "Retry" crashes CBPlay and the debugger.
> 
> When I started the debugger, then opened the original CBPlay.exe 
> that I already had on my system and tried to open the gamefile, I 
> didn't get any of that. Just the same "The parameter is incorrect" 
> and nothing was saved to the logfile.
> 
> I'm sending the Twilight Struggle gamefile to your e-mail.
> 
> I do appreciate you sticking with me on this - I'm sorry if it 
turns 
> out to be something obvious on my part that I'm doing or not doing 
> in error.
> 
> Jay
> 
> > That's it?? Did it crash? It hardly started up. This is what it 
> looks like
> > before a game/scenario file is loaded.
> > 
> > It might be time to send me the exact files you are using. This 
> makes no
> > sense at all.
> > 
> > Dale
> > 
> > >Thanks, Dale.
> > >Here the data from the debug log:
> > >
> > >[\\BASEMENTPC]
> > >00000000   0.00000000      [980] Warning: no shared menu for 
> > >document template #19.
> > >00000001   0.99098295      [980] Warning: CMDIFrameWnd without 
> > >a default menu.
> >
>


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