Jay,

Thanks for the data...

Now it gets meatier. It gives me something to look at. 

To send me your game/gamebox files zip them up and use the "Lite" version
of this web site...

http://www.yousendit.com/cms/compareaccounts


Dale

>And after I quit CBPlay, it asks me to save "Untitled". Then the log 
>looks like this (sorry this is so piecemeal):
>
>[\\BASEMENTPC]
>00000000       0.00000000      [156] Warning: no shared menu for 
>document template #19.
>00000001       0.69631279      [156] Warning: CMDIFrameWnd without 
>a default menu.
>00000002       1066.42749023   [156] AtlThrow: hr = 0x80070057
>00000003       1066.42773438   [156] Warning: constructing 
>COleException, scode = E_INVALIDARG ($80070057).
>00000004       1067.47021484   [156] Warning: Uncaught exception in 
>WindowProc (returning 1).
>00000005       1269.90625000   [156] Warning: destroying an unsaved 
>document.
>00000006       1269.94287109   [156] Detected memory leaks!
>00000007       1269.94287109   [156] Dumping objects ->
>00000008       1269.94299316   [156] {714} 
>00000009       1269.94311523   [156] normal block at 0x00E1E9D8, 93 
>bytes long.
>00000010       1269.94323730   [156]  Data: <HM  L   L       > 48 
>4D 95 00 4C 00 00 00 4C 00 00 00 01 00 00 00 
>00000011       1269.94323730   [156] {712} 
>00000012       1269.94348145   [156] client block at 0x00E1D950, 
>subtype c0, 20 bytes long.
>00000013       1269.94360352   [156] a CFile object at $00E1D950, 
>20 bytes long 
>00000014       1269.94909668   [156] Object dump complete
>
>Jay
>
>--- In [email protected], "czarnecki_jay" <[EMAIL PROTECTED]> 
>wrote:
>>
>> Wait, here's some more debug data:
>> 
>> When I hit the "Ignore" button after the error mesage that started 
>> with "Debug Assertion Failed!", I get the "The parameter is 
>> incorrect message" again, and some more data goes intoi the debug 
>> log. Here it is:
>> 
>> [\\BASEMENTPC]
>> 00000000     0.00000000      [156] Warning: no shared menu for 
>> document template #19.
>> 00000001     0.69631279      [156] Warning: CMDIFrameWnd without 
>> a default menu.
>> 00000002     1066.42749023   [156] AtlThrow: hr = 0x80070057
>> 00000003     1066.42773438   [156] Warning: constructing 
>> COleException, scode = E_INVALIDARG ($80070057).
>> 00000004     1067.47021484   [156] Warning: Uncaught exception in 
>> WindowProc (returning 1).
>> 
>> 
>> Jay
>> 
>> 
>> --- In [email protected], "czarnecki_jay" <jaycz@> 
>> wrote:
>> >
>> > Dale, how do I attach a gamefile to these Yahoo Group posts?
>> > Or what is the best way to get the file to you?
>> > My e-mail is jaycz@
>> > 
>> > 
>> > 
>> > --- In [email protected], "czarnecki_jay" <jaycz@> 
>> > wrote:
>> > >
>> > > --- In [email protected], Dale <dlarson42@> wrote:
>> > > >
>> > > That's all that went to the log.
>> > > 
>> > > The debugger zip file came with a copy of CBPlay.exe. It is 
>> inside 
>> > a 
>> > > folder titled CBPlayDebug along with dbgview.exe, all inside 
>my 
>> > > C;\Cyberboard fodler. That CBPlay.exe file is the one I opened 
>> and 
>> > > used to try to open the gamefile, giving the two lines in the 
>> log 
>> > > below. I also go this error message:
>> > > 
>> > > Debug Assertion Failed!
>> > > Program: C:\Cyberboard\CBPlayDebug\CBPlay.exe
>> > > File: f\vs70builds\3077
>\vc\MFCATL\ship\atlmfc\include\atltime.inl
>> > > Line: 167
>> > > Expression: m_time != -1
>> > > For information on how your program can cause an assertion 
>> > failure, 
>> > > see Visual C++ documentation on asserts.
>> > > (Press Rety to debug the application).
>> > > 
>> > > with buttons "Abort", "Retry"" and "Ignore".
>> > > Clicking on "Retry" crashes CBPlay and the debugger.
>> > > 
>> > > When I started the debugger, then opened the original 
>CBPlay.exe 
>> > > that I already had on my system and tried to open the 
>gamefile, 
>> I 
>> > > didn't get any of that. Just the same "The parameter is 
>> incorrect" 
>> > > and nothing was saved to the logfile.
>> > > 
>> > > I'm sending the Twilight Struggle gamefile to your e-mail.
>> > > 
>> > > I do appreciate you sticking with me on this - I'm sorry if it 
>> > turns 
>> > > out to be something obvious on my part that I'm doing or not 
>> doing 
>> > > in error.
>> > > 
>> > > Jay
>> > > 
>> > > > That's it?? Did it crash? It hardly started up. This is what 
>> it 
>> > > looks like
>> > > > before a game/scenario file is loaded.
>> > > > 
>> > > > It might be time to send me the exact files you are using. 
>> This 
>> > > makes no
>> > > > sense at all.
>> > > > 
>> > > > Dale
>> > > > 
>> > > > >Thanks, Dale.
>> > > > >Here the data from the debug log:
>> > > > >
>> > > > >[\\BASEMENTPC]
>> > > > >00000000      0.00000000      [980] Warning: no shared 
>menu for 
>> > > > >document template #19.
>> > > > >00000001      0.99098295      [980] Warning: CMDIFrameWnd 
>without 
>> > > > >a default menu.
>> > > >
>> > >
>> >
>>
>

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