Here is an excellent article by Jeff Patton on  Interaction Design and
Agile Development.

Often this struggle between "Designers" and "Developers" seems so
unnecessary. It is simply a product of insecurity on part of either
players. Patton describes methods of getting all players to work
together. 

This chasm has to be crossed. Working together can yield some
fantastic results. A recent Fast Company article on Design and
Business gave an example of a company that wants to be like Apple
however they did admit that they did have the same guts :) 

Here's a link to "The Seven Axioms of Yves"

What can IxD do? Be proactive and create the forum for discussion.
Sitting in your silo, you don't why the "others" are taking the
decisions they are taking ... cross the chasm.  


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://gamma.ixda.org/discuss?post=22445


________________________________________________________________
*Come to IxDA Interaction08 | Savannah*
February 8-10, 2008 in Savannah, GA, USA
Register today: http://interaction08.ixda.org/

________________________________________________________________
Welcome to the Interaction Design Association (IxDA)!
To post to this list ....... [EMAIL PROTECTED]
Unsubscribe ................ http://www.ixda.org/unsubscribe
List Guidelines ............ http://www.ixda.org/guidelines
List Help .................. http://www.ixda.org/help

Reply via email to