Here is an excellent article by Jeff Patton on Interaction Design and Agile Development.
Often this struggle between "Designers" and "Developers" seems so unnecessary. It is simply a product of insecurity on part of either players. Patton describes methods of getting all players to work together. This chasm has to be crossed. Working together can yield some fantastic results. A recent Fast Company article on Design and Business gave an example of a company that wants to be like Apple however they did admit that they did have the same guts :) Here's a link to "The Seven Axioms of Yves" What can IxD do? Be proactive and create the forum for discussion. Sitting in your silo, you don't why the "others" are taking the decisions they are taking ... cross the chasm. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://gamma.ixda.org/discuss?post=22445 ________________________________________________________________ *Come to IxDA Interaction08 | Savannah* February 8-10, 2008 in Savannah, GA, USA Register today: http://interaction08.ixda.org/ ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help