tcutting;520649 Wrote: 
> I would say an alarm should be specific to a particular player.  An
> alarm event should cause that player to be disconnected from it's "sync
> group" and the alarm apply to only that player.

I think that should be optional or at least it should return to the
sync group when the alarm is ended.


-- 
Kuben72

/Kuben72

1 Duet, 1 SBR, 1 SB3 and 1 Boom
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