I tested the driver on my savage4 and I see the 2D corruption maximo was talking about with tile mode enabled. everything is fine with tilemode disabled. However, 3D doesn't seem to work in either mode. With or without tilemode disabled I get random black and white moving rectangles in the glxgears window. Also 3D only seems to work at 16 bpp. at 24 bpp, the drm complains about dma (I forget the exact message; something about savage_dma.c).
Alex,
I got the same problem with randon black and white and Felix suggested to edit xc/programs/Xserver/hw/xfree86/drivers/savage/savage_bci.h because there are some conditionals
#if SAVAGE4 ... #endif
and after "#define SAVAGE4 1" it got better and 3D worked with title mode but the 2D was still corrupted.
bye.
Rafael Máximo
------------------------------------------------------- This SF.net email is sponsored by: Perforce Software. Perforce is the Fast Software Configuration Management System offering advanced branching capabilities and atomic changes on 50+ platforms. Free Eval! http://www.perforce.com/perforce/loadprog.html -- _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel