savage4 uses 8 for bci enable while it's 0 on prosavage.  that's why
you have to define SAVAGE4 to make it work.  the enablemode_m7()
function uses 8 arlready.  the BD's and BCI seems to work differently
on savage4 vs. prosavage.

Also FWIW, I tried both with and without the cob enabled and it doesn't
seem to make a difference (there are several comments in the code that
the cob is busted on savage4 and prosavage).

Alex

--- Rafael Maximo <[EMAIL PROTECTED]> wrote:
> At 10:46 AM 9/1/2004, Felix Kühling wrote:
> 
> >Are you sure that tiled mode is enabled correctly? I think Rafael
> >reported earlier that 3D (glxgears) worked ok for him with tiled
> mode
> >enabled, even though 2D was garbled.
> 
> Yes, that's correct but after editing savage_bci.h and defining
> "SAVAGE4 1"
> 
> bye.
> 
> 
> Rafael Máximo 
> 
> 
> 
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