On 23 April 2012 01:31, Steve Blackmore <st...@pilotltd.net> wrote: > What the f^^^ is ja3?
It isn't really of much relevance to the general user at the moment, but it is a development branch in which there is no longer an explicit link between "axes" and "joints". There are places in the current software where there is an explicit assumption that Axis X is Motor 0 for example, which leads to some inelegancies with non-cartesian machines such as robots. It is possible to use JA3, and some people do, but it very much a work-in-progress. -- atp The idea that there is no such thing as objective truth is, quite simply, wrong. ------------------------------------------------------------------------------ For Developers, A Lot Can Happen In A Second. Boundary is the first to Know...and Tell You. Monitor Your Applications in Ultra-Fine Resolution. Try it FREE! http://p.sf.net/sfu/Boundary-d2dvs2 _______________________________________________ Emc-users mailing list Emc-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/emc-users