On Wed, 9 Nov 2011 14:56:48 +1000 David Seikel <onef...@gmail.com> said:
> On Tue, 8 Nov 2011 15:41:11 +0900 Carsten Haitzler (The Rasterman) > <ras...@rasterman.com> wrote: > > > On Tue, 8 Nov 2011 13:49:57 +1000 David Seikel <onef...@gmail.com> > > said: > > > > > On Tue, 8 Nov 2011 12:15:44 +0900 Carsten Haitzler (The Rasterman) > > > <ras...@rasterman.com> wrote: > > > > > > > On Tue, 8 Nov 2011 00:13:18 +1000 David Seikel <onef...@gmail.com> > > > > said: > > > > > > > > > On Mon, 7 Nov 2011 23:55:24 +1000 David Seikel > > > > > <onef...@gmail.com> wrote: > > > > > > > > > > > On Mon, 7 Nov 2011 22:48:04 +1000 David Seikel > > > > > > <onef...@gmail.com> wrote: > > > > > > > > > > > > > On Mon, 7 Nov 2011 21:36:43 +0900 Carsten Haitzler (The > > > > > > > Rasterman) <ras...@rasterman.com> wrote: > > > > > > > > > > > > > > > On Mon, 7 Nov 2011 11:00:24 +0100 Raoul Hecky > > > > > > > > <raoul.he...@gmail.com> said: > > > > > > > > > > > > > > > > > Le lundi 7 novembre 2011 04:33:10, Carsten Haitzler a > > > > > > > > > écrit : > > > > > > > > > > attached. this was a sample edc that would be able to > > > > > > > > > > play audio, not just single samples but whole > > > > > > > > > > sequences across multiple tracks as well as control > > > > > > > > > > specific channels and tracks. it didn't specify > > > > > > > > > > looping params yet or other additional stuff. > > > > > > > > > > > > > > > > > > Such a huge thing just to play sound in edje... Is it > > > > > > > > > really necessary to have all this in edje or are you > > > > > > > > > just nostalgic of the good old days of trackers?? > > > > > > > > > > > > > > > > DAMNED STRAIGHT I AM! :) i just discovered milkytracker! > > > > > > > > i'm enjoying myself thoroughly! :) > > > > > > > > > > > > > > > > seriously though... you CAN still just play samples.. then > > > > > > > > play samples WITH volume envelopes and looping (sounds as > > > > > > > > this glues sample+envelopes) and then play entire > > > > > > > > sequences (a series of samples played with timing), which > > > > > > > > is the basics for most musical scoring, then combine > > > > > > > > these into multiple track patterns and put them together > > > > > > > > into whole songs if u want. it drops down to the simple > > > > > > > > and up to the whole "compose a whole score" end of things. > > > > > > > > > > > > > > > > if all you ever choose to do is play samples - then its > > > > > > > > largely irrelevant. reality is that if you want to have > > > > > > > > complex sound effects you need to start doing all of these > > > > > > > > little bits. :) > > > > > > > > > > > > > > > > let me give an example. scrolling. > > > > > > > > > > > > > > > > you want to play some "wind blowing" when you first start > > > > > > > > to drag > > > > > > > > - this may consist of 2 or 3 channels of sound with > > > > > > > > various wind samples overlayed at staggered intervals to > > > > > > > > give the impression of something that isn't always > > > > > > > > looping and repeating (it's a neat trick you also can do > > > > > > > > with overlayed images). you want this "song" to fade in > > > > > > > > then keep looping a few patterns where you really are > > > > > > > > using 5 or so 5 second samples to create several minutes > > > > > > > > of wind sound. now when you actually MOVE your mouse (or > > > > > > > > finger) you year some "tinkling" sounds that sound like > > > > > > > > the small glass bells being shaken. these play and fade > > > > > > > > out becoming quieter the slower your drag and varying > > > > > > > > pitch depending on how high or low your position is on > > > > > > > > the scroll range. you would implement these with another > > > > > > > > few tacks like the wind, applying modifiers for pitch and > > > > > > > > volume of the play instructions. the bell sample can be 2 > > > > > > > > or 3 samples like the wind to give the impression of many > > > > > > > > distinct bells, just played at differing speeds for > > > > > > > > pitches (you can normally go up 1 octave before it sounds > > > > > > > > just odd and want to get a new sampling). > > > > > > > > > > > > > > I'm excited by that. B-) > > > > > > > > > > > > > > However, with multisense turned on (Ubuntu 10.04, sndfile > > > > > > > 1.0.21), when it gets to compiling elementary's edje files I > > > > > > > get - > > > > > > > > > > > > > > /opt/e17/bin/edje_cc -id ../../data/themes > > > > > > > -fd ../../data/themes \ > > > > > > > <------>../../data/themes/default.edc \ > > > > > > > <------>../../data/themes/default.edj /opt/e17/bin/edje_cc > > > > > > > -id ../../data/themes -fd ../../data/themes \ > > > > > > > <------>../../data/themes/default-desktop.edc \ > > > > > > > <------>../../data/themes/default-desktop.edj ALSA > > > > > > > player_plugin init fail Couldn't open any output device. > > > > > > > ALSA player_plugin init fail > > > > > > > Couldn't open any output device. > > > > > > > make[3]: Leaving directory > > > > > > > `/home/dvs1/e17_svn/SVN/trunk/elementary/data/themes' Making > > > > > > > all in images make[3]: Entering directory > > > > > > > `/home/dvs1/e17_svn/SVN/trunk/elementary/data/images' > > > > > > > make[3]: Nothing to be done for `all'. make[3]: Leaving > > > > > > > directory > > > > > > > `/home/dvs1/e17_svn/SVN/trunk/elementary/data/images' > > > > > > > Making all in objects make[3]: Entering directory > > > > > > > `/home/dvs1/e17_svn/SVN/trunk/elementary/data/objects' > > > > > > > /opt/e17/bin/edje_cc > > > > > > > -id ../../data/objects -fd ../../data/objects \ > > > > > > > <------>../../data/objects/test.edc \ > > > > > > > <------>../../data/objects/test.edj /opt/e17/bin/edje_cc > > > > > > > -id ../../data/objects -fd ../../data/objects \ > > > > > > > <------>../../data/objects/multip.edc \ > > > > > > > <------>../../data/objects/multip.edj /opt/e17/bin/edje_cc > > > > > > > -id ../../data/objects -fd ../../data/objects \ > > > > > > > <------>../../data/objects/colorpreview.edc \ > > > > > > > <------>../../data/objects/colorpreview.edj /opt/e17/bin/edje_cc > > > > > > > -id ../../data/objects -fd ../../data/objects \ > > > > > > > <------>../../data/objects/cursors.edc \ > > > > > > > <------>../../data/objects/cursors.edj /opt/e17/bin/edje_cc > > > > > > > -id ../../data/objects -fd ../../data/objects \ > > > > > > > <------>../../data/objects/font_preview.edc \ > > > > > > > <------>../../data/objects/font_preview.edj ALSA > > > > > > > player_plugin init fail Couldn't open any output > > > > > > > device. /opt/e17/bin/edje_cc -id ../../data/objects > > > > > > > -fd ../../data/objects \ > > > > > > > <------>../../data/objects/postit_ent.edc \ > > > > > > > <------>../../data/objects/postit_ent.edj ALSA > > > > > > > player_plugin init fail Couldn't open any output device. > > > > > > > ALSA player_plugin init fail Couldn't open any output > > > > > > > device. ALSA player_plugin init fail > > > > > > > Couldn't open any output device. > > > > > > > make[3]: *** [postit_ent.edj] Segmentation fault > > > > > > > make[3]: *** Deleting file `postit_ent.edj' > > > > > > > > > > > > > > Oops. > > > > > > > > > > > > > > Make -j is jumbling that up a bit. Still trying it out on > > > > > > > other things in SVN. > > > > > > > > > > > > And a similar segfault in editje - > > > > > > > > > > > > make[3]: Entering directory > > > > > > `/home/dvs1/e17_svn/SVN/trunk/editje/data/templates/default' > > > > > > /opt/e17/bin/edje_cc > > > > > > \ ../../../data/templates/default/default.edc \ > > > > > > ../../../data/templates/default/default.edj > > > > > > make[3]: *** [default.edj] Segmentation fault > > > > > > make[3]: *** Deleting file `default.edj' > > > > > > > > > > > > > > > > Hmm, second time through, elementary built fine. Might not be > > > > > edje_cc doing the segfaulting. > > > > > > > > actually... where do u have remix installed vs edje? i think edje > > > > may be installing the remix plugins in the wrong spot for remix. > > > > > > remix is installing in it's default of /usr/local, all of EFL and > > > friends is installed in /opt/e17. > > > > AAAAAAAAAAAAAAAAAAAAAH! thats why! yes - its a problem in the > > configure.ac where it installs the remix plugins in edj's prefix, not > > in remix's prefix. > > OK, just got that segfault in the same place in elementary building as > mentioned above. In total I've had it five times while compiling most > of SVN many times, this is the first time it has shown up in the same > place as before. In all cases there's no segfault if I just compile it > all over again. Memory problem in edje_cc perhaps? valgrind... gdb.. you now the routine. "works for me" so need you to come up with info. :) -- ------------- Codito, ergo sum - "I code, therefore I am" -------------- The Rasterman (Carsten Haitzler) ras...@rasterman.com ------------------------------------------------------------------------------ RSA(R) Conference 2012 Save $700 by Nov 18 Register now http://p.sf.net/sfu/rsa-sfdev2dev1 _______________________________________________ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel