On Wed, 9 Nov 2011 14:56:48 +1000 David Seikel <onef...@gmail.com> said:

> On Tue, 8 Nov 2011 15:41:11 +0900 Carsten Haitzler (The Rasterman)
> <ras...@rasterman.com> wrote:
> 
> > On Tue, 8 Nov 2011 13:49:57 +1000 David Seikel <onef...@gmail.com>
> > said:
> > 
> > > On Tue, 8 Nov 2011 12:15:44 +0900 Carsten Haitzler (The Rasterman)
> > > <ras...@rasterman.com> wrote:
> > > 
> > > > On Tue, 8 Nov 2011 00:13:18 +1000 David Seikel <onef...@gmail.com>
> > > > said:
> > > > 
> > > > > On Mon, 7 Nov 2011 23:55:24 +1000 David Seikel
> > > > > <onef...@gmail.com> wrote:
> > > > > 
> > > > > > On Mon, 7 Nov 2011 22:48:04 +1000 David Seikel
> > > > > > <onef...@gmail.com> wrote:
> > > > > > 
> > > > > > > On Mon, 7 Nov 2011 21:36:43 +0900 Carsten Haitzler (The
> > > > > > > Rasterman) <ras...@rasterman.com> wrote:
> > > > > > > 
> > > > > > > > On Mon, 7 Nov 2011 11:00:24 +0100 Raoul Hecky
> > > > > > > > <raoul.he...@gmail.com> said:
> > > > > > > > 
> > > > > > > > > Le lundi 7 novembre 2011 04:33:10, Carsten Haitzler a
> > > > > > > > > écrit :
> > > > > > > > > > attached. this was a sample edc that would be able to
> > > > > > > > > > play audio, not just single samples but whole
> > > > > > > > > > sequences across multiple tracks as well as control
> > > > > > > > > > specific channels and tracks. it didn't specify
> > > > > > > > > > looping params yet or other additional stuff.
> > > > > > > > > 
> > > > > > > > > Such a huge thing just to play sound in edje... Is it
> > > > > > > > > really necessary to have all this in edje or are you
> > > > > > > > > just nostalgic of the good old days of trackers??
> > > > > > > > 
> > > > > > > > DAMNED STRAIGHT I AM! :) i just discovered milkytracker!
> > > > > > > > i'm enjoying myself thoroughly! :)
> > > > > > > > 
> > > > > > > > seriously though... you CAN still just play samples.. then
> > > > > > > > play samples WITH volume envelopes and looping (sounds as
> > > > > > > > this glues sample+envelopes) and then play entire
> > > > > > > > sequences (a series of samples played with timing), which
> > > > > > > > is the basics for most musical scoring, then combine
> > > > > > > > these into multiple track patterns and put them together
> > > > > > > > into whole songs if u want. it drops down to the simple
> > > > > > > > and up to the whole "compose a whole score" end of things.
> > > > > > > > 
> > > > > > > > if all you ever choose to do is play samples - then its
> > > > > > > > largely irrelevant. reality is that if you want to have
> > > > > > > > complex sound effects you need to start doing all of these
> > > > > > > > little bits. :)
> > > > > > > > 
> > > > > > > > let me give an example. scrolling.
> > > > > > > > 
> > > > > > > > you want to play some "wind blowing" when you first start
> > > > > > > > to drag
> > > > > > > > - this may consist of 2 or 3 channels of sound with
> > > > > > > > various wind samples overlayed at staggered intervals to
> > > > > > > > give the impression of something that isn't always
> > > > > > > > looping and repeating (it's a neat trick you also can do
> > > > > > > > with overlayed images). you want this "song" to fade in
> > > > > > > > then keep looping a few patterns where you really are
> > > > > > > > using 5 or so 5 second samples to create several minutes
> > > > > > > > of wind sound. now when you actually MOVE your mouse (or
> > > > > > > > finger) you year some "tinkling" sounds that sound like
> > > > > > > > the small glass bells being shaken. these play and fade
> > > > > > > > out becoming quieter the slower your drag and varying
> > > > > > > > pitch depending on how high or low your position is on
> > > > > > > > the scroll range. you would implement these with another
> > > > > > > > few tacks like the wind, applying modifiers for pitch and
> > > > > > > > volume of the play instructions. the bell sample can be 2
> > > > > > > > or 3 samples like the wind to give the impression of many
> > > > > > > > distinct bells, just played at differing speeds for
> > > > > > > > pitches (you can normally go up 1 octave before it sounds
> > > > > > > > just odd and want to get a new sampling).
> > > > > > > 
> > > > > > > I'm excited by that.  B-)
> > > > > > > 
> > > > > > > However, with multisense turned on (Ubuntu 10.04, sndfile
> > > > > > > 1.0.21), when it gets to compiling elementary's edje files I
> > > > > > > get -
> > > > > > > 
> > > > > > > /opt/e17/bin/edje_cc  -id ../../data/themes
> > > > > > > -fd ../../data/themes \
> > > > > > > <------>../../data/themes/default.edc \
> > > > > > > <------>../../data/themes/default.edj /opt/e17/bin/edje_cc
> > > > > > > -id ../../data/themes -fd ../../data/themes \
> > > > > > > <------>../../data/themes/default-desktop.edc \
> > > > > > > <------>../../data/themes/default-desktop.edj ALSA
> > > > > > > player_plugin init fail Couldn't open any output device.
> > > > > > > ALSA player_plugin init fail
> > > > > > > Couldn't open any output device.
> > > > > > > make[3]: Leaving directory
> > > > > > > `/home/dvs1/e17_svn/SVN/trunk/elementary/data/themes' Making
> > > > > > > all in images make[3]: Entering directory
> > > > > > > `/home/dvs1/e17_svn/SVN/trunk/elementary/data/images'
> > > > > > > make[3]: Nothing to be done for `all'. make[3]: Leaving
> > > > > > > directory
> > > > > > > `/home/dvs1/e17_svn/SVN/trunk/elementary/data/images'
> > > > > > > Making all in objects make[3]: Entering directory
> > > > > > > `/home/dvs1/e17_svn/SVN/trunk/elementary/data/objects' 
> > > > > > > /opt/e17/bin/edje_cc
> > > > > > > -id ../../data/objects -fd ../../data/objects \
> > > > > > > <------>../../data/objects/test.edc \
> > > > > > > <------>../../data/objects/test.edj /opt/e17/bin/edje_cc
> > > > > > > -id ../../data/objects -fd ../../data/objects \
> > > > > > > <------>../../data/objects/multip.edc \
> > > > > > > <------>../../data/objects/multip.edj /opt/e17/bin/edje_cc
> > > > > > > -id ../../data/objects -fd ../../data/objects \
> > > > > > > <------>../../data/objects/colorpreview.edc \
> > > > > > > <------>../../data/objects/colorpreview.edj /opt/e17/bin/edje_cc
> > > > > > > -id ../../data/objects -fd ../../data/objects \
> > > > > > > <------>../../data/objects/cursors.edc \
> > > > > > > <------>../../data/objects/cursors.edj /opt/e17/bin/edje_cc
> > > > > > > -id ../../data/objects -fd ../../data/objects \
> > > > > > > <------>../../data/objects/font_preview.edc \
> > > > > > > <------>../../data/objects/font_preview.edj ALSA
> > > > > > > player_plugin init fail Couldn't open any output
> > > > > > > device. /opt/e17/bin/edje_cc  -id ../../data/objects
> > > > > > > -fd ../../data/objects \
> > > > > > > <------>../../data/objects/postit_ent.edc \
> > > > > > > <------>../../data/objects/postit_ent.edj ALSA
> > > > > > > player_plugin init fail Couldn't open any output device.
> > > > > > > ALSA player_plugin init fail Couldn't open any output
> > > > > > > device. ALSA player_plugin init fail
> > > > > > > Couldn't open any output device.
> > > > > > > make[3]: *** [postit_ent.edj] Segmentation fault
> > > > > > > make[3]: *** Deleting file `postit_ent.edj'
> > > > > > > 
> > > > > > > Oops.
> > > > > > > 
> > > > > > > Make -j is jumbling that up a bit.  Still trying it out on
> > > > > > > other things in SVN.
> > > > > > 
> > > > > > And a similar segfault in editje -
> > > > > > 
> > > > > > make[3]: Entering directory
> > > > > > `/home/dvs1/e17_svn/SVN/trunk/editje/data/templates/default' 
> > > > > > /opt/e17/bin/edje_cc
> > > > > > \ ../../../data/templates/default/default.edc \
> > > > > >         ../../../data/templates/default/default.edj
> > > > > > make[3]: *** [default.edj] Segmentation fault
> > > > > > make[3]: *** Deleting file `default.edj'
> > > > > > 
> > > > > 
> > > > > Hmm, second time through, elementary built fine.  Might not be
> > > > > edje_cc doing the segfaulting.
> > > > 
> > > > actually... where do u have remix installed vs edje? i think edje
> > > > may be installing the remix plugins in the wrong spot for remix.
> > > 
> > > remix is installing in it's default of /usr/local, all of EFL and
> > > friends is installed in /opt/e17.
> > 
> > AAAAAAAAAAAAAAAAAAAAAH! thats why! yes - its a problem in the
> > configure.ac where it installs the remix plugins in edj's prefix, not
> > in remix's prefix.
> 
> OK, just got that segfault in the same place in elementary building as
> mentioned above.  In total I've had it five times while compiling most
> of SVN many times, this is the first time it has shown up in the same
> place as before.  In all cases there's no segfault if I just compile it
> all over again.  Memory problem in edje_cc perhaps?

valgrind... gdb.. you now the routine. "works for me" so need you to come up
with info. :)


-- 
------------- Codito, ergo sum - "I code, therefore I am" --------------
The Rasterman (Carsten Haitzler)    ras...@rasterman.com


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