On Wed, 9 Nov 2011 15:08:38 +0900 Carsten Haitzler (The Rasterman)
<ras...@rasterman.com> wrote:

> On Wed, 9 Nov 2011 14:56:48 +1000 David Seikel <onef...@gmail.com>
> said:
> 
> > On Tue, 8 Nov 2011 15:41:11 +0900 Carsten Haitzler (The Rasterman)
> > <ras...@rasterman.com> wrote:
> > 
> > > On Tue, 8 Nov 2011 13:49:57 +1000 David Seikel <onef...@gmail.com>
> > > said:
> > > 
> > > > On Tue, 8 Nov 2011 12:15:44 +0900 Carsten Haitzler (The
> > > > Rasterman) <ras...@rasterman.com> wrote:
> > > > 
> > > > > On Tue, 8 Nov 2011 00:13:18 +1000 David Seikel
> > > > > <onef...@gmail.com> said:
> > > > > 
> > > > > > On Mon, 7 Nov 2011 23:55:24 +1000 David Seikel
> > > > > > <onef...@gmail.com> wrote:
> > > > > > 
> > > > > > > On Mon, 7 Nov 2011 22:48:04 +1000 David Seikel
> > > > > > > <onef...@gmail.com> wrote:
> > > > > > > 
> > > > > > > > On Mon, 7 Nov 2011 21:36:43 +0900 Carsten Haitzler (The
> > > > > > > > Rasterman) <ras...@rasterman.com> wrote:
> > > > > > > > 
> > > > > > > > > On Mon, 7 Nov 2011 11:00:24 +0100 Raoul Hecky
> > > > > > > > > <raoul.he...@gmail.com> said:
> > > > > > > > > 
> > > > > > > > > > Le lundi 7 novembre 2011 04:33:10, Carsten Haitzler
> > > > > > > > > > a écrit :
> > > > > > > > > > > attached. this was a sample edc that would be
> > > > > > > > > > > able to play audio, not just single samples but
> > > > > > > > > > > whole sequences across multiple tracks as well as
> > > > > > > > > > > control specific channels and tracks. it didn't
> > > > > > > > > > > specify looping params yet or other additional
> > > > > > > > > > > stuff.
> > > > > > > > > > 
> > > > > > > > > > Such a huge thing just to play sound in edje... Is
> > > > > > > > > > it really necessary to have all this in edje or are
> > > > > > > > > > you just nostalgic of the good old days of
> > > > > > > > > > trackers??
> > > > > > > > > 
> > > > > > > > > DAMNED STRAIGHT I AM! :) i just discovered
> > > > > > > > > milkytracker! i'm enjoying myself thoroughly! :)
> > > > > > > > > 
> > > > > > > > > seriously though... you CAN still just play samples..
> > > > > > > > > then play samples WITH volume envelopes and looping
> > > > > > > > > (sounds as this glues sample+envelopes) and then play
> > > > > > > > > entire sequences (a series of samples played with
> > > > > > > > > timing), which is the basics for most musical
> > > > > > > > > scoring, then combine these into multiple track
> > > > > > > > > patterns and put them together into whole songs if u
> > > > > > > > > want. it drops down to the simple and up to the whole
> > > > > > > > > "compose a whole score" end of things.
> > > > > > > > > 
> > > > > > > > > if all you ever choose to do is play samples - then
> > > > > > > > > its largely irrelevant. reality is that if you want
> > > > > > > > > to have complex sound effects you need to start doing
> > > > > > > > > all of these little bits. :)
> > > > > > > > > 
> > > > > > > > > let me give an example. scrolling.
> > > > > > > > > 
> > > > > > > > > you want to play some "wind blowing" when you first
> > > > > > > > > start to drag
> > > > > > > > > - this may consist of 2 or 3 channels of sound with
> > > > > > > > > various wind samples overlayed at staggered intervals
> > > > > > > > > to give the impression of something that isn't always
> > > > > > > > > looping and repeating (it's a neat trick you also can
> > > > > > > > > do with overlayed images). you want this "song" to
> > > > > > > > > fade in then keep looping a few patterns where you
> > > > > > > > > really are using 5 or so 5 second samples to create
> > > > > > > > > several minutes of wind sound. now when you actually
> > > > > > > > > MOVE your mouse (or finger) you year some "tinkling"
> > > > > > > > > sounds that sound like the small glass bells being
> > > > > > > > > shaken. these play and fade out becoming quieter the
> > > > > > > > > slower your drag and varying pitch depending on how
> > > > > > > > > high or low your position is on the scroll range. you
> > > > > > > > > would implement these with another few tacks like the
> > > > > > > > > wind, applying modifiers for pitch and volume of the
> > > > > > > > > play instructions. the bell sample can be 2 or 3
> > > > > > > > > samples like the wind to give the impression of many
> > > > > > > > > distinct bells, just played at differing speeds for
> > > > > > > > > pitches (you can normally go up 1 octave before it
> > > > > > > > > sounds just odd and want to get a new sampling).
> > > > > > > > 
> > > > > > > > I'm excited by that.  B-)
> > > > > > > > 
> > > > > > > > However, with multisense turned on (Ubuntu 10.04,
> > > > > > > > sndfile 1.0.21), when it gets to compiling elementary's
> > > > > > > > edje files I get -
> > > > > > > > 
> > > > > > > > /opt/e17/bin/edje_cc  -id ../../data/themes
> > > > > > > > -fd ../../data/themes \
> > > > > > > > <------>../../data/themes/default.edc \
> > > > > > > > <------>../../data/themes/default.edj /opt/e17/bin/edje_cc
> > > > > > > > -id ../../data/themes -fd ../../data/themes \
> > > > > > > > <------>../../data/themes/default-desktop.edc \
> > > > > > > > <------>../../data/themes/default-desktop.edj ALSA
> > > > > > > > player_plugin init fail Couldn't open any output device.
> > > > > > > > ALSA player_plugin init fail
> > > > > > > > Couldn't open any output device.
> > > > > > > > make[3]: Leaving directory
> > > > > > > > `/home/dvs1/e17_svn/SVN/trunk/elementary/data/themes'
> > > > > > > > Making all in images make[3]: Entering directory
> > > > > > > > `/home/dvs1/e17_svn/SVN/trunk/elementary/data/images'
> > > > > > > > make[3]: Nothing to be done for `all'. make[3]: Leaving
> > > > > > > > directory
> > > > > > > > `/home/dvs1/e17_svn/SVN/trunk/elementary/data/images'
> > > > > > > > Making all in objects make[3]: Entering directory
> > > > > > > > `/home/dvs1/e17_svn/SVN/trunk/elementary/data/objects' 
> > > > > > > > /opt/e17/bin/edje_cc
> > > > > > > > -id ../../data/objects -fd ../../data/objects \
> > > > > > > > <------>../../data/objects/test.edc \
> > > > > > > > <------>../../data/objects/test.edj /opt/e17/bin/edje_cc
> > > > > > > > -id ../../data/objects -fd ../../data/objects \
> > > > > > > > <------>../../data/objects/multip.edc \
> > > > > > > > <------>../../data/objects/multip.edj /opt/e17/bin/edje_cc
> > > > > > > > -id ../../data/objects -fd ../../data/objects \
> > > > > > > > <------>../../data/objects/colorpreview.edc \
> > > > > > > > <------>../../data/objects/colorpreview.edj /opt/e17/bin/edje_cc
> > > > > > > > -id ../../data/objects -fd ../../data/objects \
> > > > > > > > <------>../../data/objects/cursors.edc \
> > > > > > > > <------>../../data/objects/cursors.edj /opt/e17/bin/edje_cc
> > > > > > > > -id ../../data/objects -fd ../../data/objects \
> > > > > > > > <------>../../data/objects/font_preview.edc \
> > > > > > > > <------>../../data/objects/font_preview.edj ALSA
> > > > > > > > player_plugin init fail Couldn't open any output
> > > > > > > > device. /opt/e17/bin/edje_cc  -id ../../data/objects
> > > > > > > > -fd ../../data/objects \
> > > > > > > > <------>../../data/objects/postit_ent.edc \
> > > > > > > > <------>../../data/objects/postit_ent.edj ALSA
> > > > > > > > player_plugin init fail Couldn't open any output device.
> > > > > > > > ALSA player_plugin init fail Couldn't open any output
> > > > > > > > device. ALSA player_plugin init fail
> > > > > > > > Couldn't open any output device.
> > > > > > > > make[3]: *** [postit_ent.edj] Segmentation fault
> > > > > > > > make[3]: *** Deleting file `postit_ent.edj'
> > > > > > > > 
> > > > > > > > Oops.
> > > > > > > > 
> > > > > > > > Make -j is jumbling that up a bit.  Still trying it out
> > > > > > > > on other things in SVN.
> > > > > > > 
> > > > > > > And a similar segfault in editje -
> > > > > > > 
> > > > > > > make[3]: Entering directory
> > > > > > > `/home/dvs1/e17_svn/SVN/trunk/editje/data/templates/default' 
> > > > > > > /opt/e17/bin/edje_cc
> > > > > > > \ ../../../data/templates/default/default.edc \
> > > > > > >         ../../../data/templates/default/default.edj
> > > > > > > make[3]: *** [default.edj] Segmentation fault
> > > > > > > make[3]: *** Deleting file `default.edj'
> > > > > > > 
> > > > > > 
> > > > > > Hmm, second time through, elementary built fine.  Might not
> > > > > > be edje_cc doing the segfaulting.
> > > > > 
> > > > > actually... where do u have remix installed vs edje? i think
> > > > > edje may be installing the remix plugins in the wrong spot
> > > > > for remix.
> > > > 
> > > > remix is installing in it's default of /usr/local, all of EFL
> > > > and friends is installed in /opt/e17.
> > > 
> > > AAAAAAAAAAAAAAAAAAAAAH! thats why! yes - its a problem in the
> > > configure.ac where it installs the remix plugins in edj's prefix,
> > > not in remix's prefix.
> > 
> > OK, just got that segfault in the same place in elementary building
> > as mentioned above.  In total I've had it five times while
> > compiling most of SVN many times, this is the first time it has
> > shown up in the same place as before.  In all cases there's no
> > segfault if I just compile it all over again.  Memory problem in
> > edje_cc perhaps?
> 
> valgrind... gdb.. you now the routine. "works for me" so need you to
> come up with info. :)

Yep, after dinner I was gonna.

-- 
A big old stinking pile of genius that no one wants
coz there are too many silver coated monkeys in the world.

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