On Wed, 9 Nov 2011 15:08:38 +0900 Carsten Haitzler (The Rasterman) <ras...@rasterman.com> wrote:
> On Wed, 9 Nov 2011 14:56:48 +1000 David Seikel <onef...@gmail.com> > said: > > > On Tue, 8 Nov 2011 15:41:11 +0900 Carsten Haitzler (The Rasterman) > > <ras...@rasterman.com> wrote: > > > > > On Tue, 8 Nov 2011 13:49:57 +1000 David Seikel <onef...@gmail.com> > > > said: > > > > > > > On Tue, 8 Nov 2011 12:15:44 +0900 Carsten Haitzler (The > > > > Rasterman) <ras...@rasterman.com> wrote: > > > > > > > > > On Tue, 8 Nov 2011 00:13:18 +1000 David Seikel > > > > > <onef...@gmail.com> said: > > > > > > > > > > > On Mon, 7 Nov 2011 23:55:24 +1000 David Seikel > > > > > > <onef...@gmail.com> wrote: > > > > > > > > > > > > > On Mon, 7 Nov 2011 22:48:04 +1000 David Seikel > > > > > > > <onef...@gmail.com> wrote: > > > > > > > > > > > > > > > On Mon, 7 Nov 2011 21:36:43 +0900 Carsten Haitzler (The > > > > > > > > Rasterman) <ras...@rasterman.com> wrote: > > > > > > > > > > > > > > > > > On Mon, 7 Nov 2011 11:00:24 +0100 Raoul Hecky > > > > > > > > > <raoul.he...@gmail.com> said: > > > > > > > > > > > > > > > > > > > Le lundi 7 novembre 2011 04:33:10, Carsten Haitzler > > > > > > > > > > a écrit : > > > > > > > > > > > attached. this was a sample edc that would be > > > > > > > > > > > able to play audio, not just single samples but > > > > > > > > > > > whole sequences across multiple tracks as well as > > > > > > > > > > > control specific channels and tracks. it didn't > > > > > > > > > > > specify looping params yet or other additional > > > > > > > > > > > stuff. > > > > > > > > > > > > > > > > > > > > Such a huge thing just to play sound in edje... Is > > > > > > > > > > it really necessary to have all this in edje or are > > > > > > > > > > you just nostalgic of the good old days of > > > > > > > > > > trackers?? > > > > > > > > > > > > > > > > > > DAMNED STRAIGHT I AM! :) i just discovered > > > > > > > > > milkytracker! i'm enjoying myself thoroughly! :) > > > > > > > > > > > > > > > > > > seriously though... you CAN still just play samples.. > > > > > > > > > then play samples WITH volume envelopes and looping > > > > > > > > > (sounds as this glues sample+envelopes) and then play > > > > > > > > > entire sequences (a series of samples played with > > > > > > > > > timing), which is the basics for most musical > > > > > > > > > scoring, then combine these into multiple track > > > > > > > > > patterns and put them together into whole songs if u > > > > > > > > > want. it drops down to the simple and up to the whole > > > > > > > > > "compose a whole score" end of things. > > > > > > > > > > > > > > > > > > if all you ever choose to do is play samples - then > > > > > > > > > its largely irrelevant. reality is that if you want > > > > > > > > > to have complex sound effects you need to start doing > > > > > > > > > all of these little bits. :) > > > > > > > > > > > > > > > > > > let me give an example. scrolling. > > > > > > > > > > > > > > > > > > you want to play some "wind blowing" when you first > > > > > > > > > start to drag > > > > > > > > > - this may consist of 2 or 3 channels of sound with > > > > > > > > > various wind samples overlayed at staggered intervals > > > > > > > > > to give the impression of something that isn't always > > > > > > > > > looping and repeating (it's a neat trick you also can > > > > > > > > > do with overlayed images). you want this "song" to > > > > > > > > > fade in then keep looping a few patterns where you > > > > > > > > > really are using 5 or so 5 second samples to create > > > > > > > > > several minutes of wind sound. now when you actually > > > > > > > > > MOVE your mouse (or finger) you year some "tinkling" > > > > > > > > > sounds that sound like the small glass bells being > > > > > > > > > shaken. these play and fade out becoming quieter the > > > > > > > > > slower your drag and varying pitch depending on how > > > > > > > > > high or low your position is on the scroll range. you > > > > > > > > > would implement these with another few tacks like the > > > > > > > > > wind, applying modifiers for pitch and volume of the > > > > > > > > > play instructions. the bell sample can be 2 or 3 > > > > > > > > > samples like the wind to give the impression of many > > > > > > > > > distinct bells, just played at differing speeds for > > > > > > > > > pitches (you can normally go up 1 octave before it > > > > > > > > > sounds just odd and want to get a new sampling). > > > > > > > > > > > > > > > > I'm excited by that. B-) > > > > > > > > > > > > > > > > However, with multisense turned on (Ubuntu 10.04, > > > > > > > > sndfile 1.0.21), when it gets to compiling elementary's > > > > > > > > edje files I get - > > > > > > > > > > > > > > > > /opt/e17/bin/edje_cc -id ../../data/themes > > > > > > > > -fd ../../data/themes \ > > > > > > > > <------>../../data/themes/default.edc \ > > > > > > > > <------>../../data/themes/default.edj /opt/e17/bin/edje_cc > > > > > > > > -id ../../data/themes -fd ../../data/themes \ > > > > > > > > <------>../../data/themes/default-desktop.edc \ > > > > > > > > <------>../../data/themes/default-desktop.edj ALSA > > > > > > > > player_plugin init fail Couldn't open any output device. > > > > > > > > ALSA player_plugin init fail > > > > > > > > Couldn't open any output device. > > > > > > > > make[3]: Leaving directory > > > > > > > > `/home/dvs1/e17_svn/SVN/trunk/elementary/data/themes' > > > > > > > > Making all in images make[3]: Entering directory > > > > > > > > `/home/dvs1/e17_svn/SVN/trunk/elementary/data/images' > > > > > > > > make[3]: Nothing to be done for `all'. make[3]: Leaving > > > > > > > > directory > > > > > > > > `/home/dvs1/e17_svn/SVN/trunk/elementary/data/images' > > > > > > > > Making all in objects make[3]: Entering directory > > > > > > > > `/home/dvs1/e17_svn/SVN/trunk/elementary/data/objects' > > > > > > > > /opt/e17/bin/edje_cc > > > > > > > > -id ../../data/objects -fd ../../data/objects \ > > > > > > > > <------>../../data/objects/test.edc \ > > > > > > > > <------>../../data/objects/test.edj /opt/e17/bin/edje_cc > > > > > > > > -id ../../data/objects -fd ../../data/objects \ > > > > > > > > <------>../../data/objects/multip.edc \ > > > > > > > > <------>../../data/objects/multip.edj /opt/e17/bin/edje_cc > > > > > > > > -id ../../data/objects -fd ../../data/objects \ > > > > > > > > <------>../../data/objects/colorpreview.edc \ > > > > > > > > <------>../../data/objects/colorpreview.edj /opt/e17/bin/edje_cc > > > > > > > > -id ../../data/objects -fd ../../data/objects \ > > > > > > > > <------>../../data/objects/cursors.edc \ > > > > > > > > <------>../../data/objects/cursors.edj /opt/e17/bin/edje_cc > > > > > > > > -id ../../data/objects -fd ../../data/objects \ > > > > > > > > <------>../../data/objects/font_preview.edc \ > > > > > > > > <------>../../data/objects/font_preview.edj ALSA > > > > > > > > player_plugin init fail Couldn't open any output > > > > > > > > device. /opt/e17/bin/edje_cc -id ../../data/objects > > > > > > > > -fd ../../data/objects \ > > > > > > > > <------>../../data/objects/postit_ent.edc \ > > > > > > > > <------>../../data/objects/postit_ent.edj ALSA > > > > > > > > player_plugin init fail Couldn't open any output device. > > > > > > > > ALSA player_plugin init fail Couldn't open any output > > > > > > > > device. ALSA player_plugin init fail > > > > > > > > Couldn't open any output device. > > > > > > > > make[3]: *** [postit_ent.edj] Segmentation fault > > > > > > > > make[3]: *** Deleting file `postit_ent.edj' > > > > > > > > > > > > > > > > Oops. > > > > > > > > > > > > > > > > Make -j is jumbling that up a bit. Still trying it out > > > > > > > > on other things in SVN. > > > > > > > > > > > > > > And a similar segfault in editje - > > > > > > > > > > > > > > make[3]: Entering directory > > > > > > > `/home/dvs1/e17_svn/SVN/trunk/editje/data/templates/default' > > > > > > > /opt/e17/bin/edje_cc > > > > > > > \ ../../../data/templates/default/default.edc \ > > > > > > > ../../../data/templates/default/default.edj > > > > > > > make[3]: *** [default.edj] Segmentation fault > > > > > > > make[3]: *** Deleting file `default.edj' > > > > > > > > > > > > > > > > > > > Hmm, second time through, elementary built fine. Might not > > > > > > be edje_cc doing the segfaulting. > > > > > > > > > > actually... where do u have remix installed vs edje? i think > > > > > edje may be installing the remix plugins in the wrong spot > > > > > for remix. > > > > > > > > remix is installing in it's default of /usr/local, all of EFL > > > > and friends is installed in /opt/e17. > > > > > > AAAAAAAAAAAAAAAAAAAAAH! thats why! yes - its a problem in the > > > configure.ac where it installs the remix plugins in edj's prefix, > > > not in remix's prefix. > > > > OK, just got that segfault in the same place in elementary building > > as mentioned above. In total I've had it five times while > > compiling most of SVN many times, this is the first time it has > > shown up in the same place as before. In all cases there's no > > segfault if I just compile it all over again. Memory problem in > > edje_cc perhaps? > > valgrind... gdb.. you now the routine. "works for me" so need you to > come up with info. :) Yep, after dinner I was gonna. -- A big old stinking pile of genius that no one wants coz there are too many silver coated monkeys in the world.
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