Erik Hofman <[EMAIL PROTECTED]> said:

> > 
> > 
> > Yeah - none of my models could be regarded as low-poly.  Then again, the 
> > shapes of the models I tend to do are quite complex and not a simple tube 
> > like the majority of airliners.  There's quite an overhead in doing the 
> > detail stuff like the engines and u/c, but I try to ameliorate that by 
> > de-selecting all the u/c stuff when it's retracted.  I figured out the 
> > single-sided polys thing too:)
> 
> Don't get me wrong, I do like your models very much. But I hate to see 
> all the models having the same level of details. Some aircraft need a 
> lot of polygons, I can understand that.
> 
> What I'm hoping is there will be a bunch of good quality low polygons 
> aircraft available also (for people like myself using less than optimal 
> hardware).

What's the max you can run comfortably?  If you want to do the xml I can
upload reduced detail versions of some my models.  Let me know which ones are
of interest.  Do folks think this is a good idea?

Best,

Jim


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