Paul Surgeon wrote:
> Why are we using wave files in the first place?
>
> Yes I know that they don't require decompression which saves CPU
> cycles but Ogg Vorbis compression is excellent and it's GPL.

No reason.  Someone needs to do the work to integrate plib (which
provides our sound loader) with libogg.

An even better addition would be libjpeg integration for texture
files.  The textures are a much larger chunk of the base package size
than the audio files are.  Some of the sharp edges in the instrument
faces might not compress well, but the terrain textures surely would.

Andy


_______________________________________________
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Reply via email to