Lauri wrote > > Hi, > > I made this patch some time ago, and seems like it is working quite > fine, so I though if it might be possible to add to git (if nothing > more, then maybe for future reference)? > > It does two things. First I modified the skydome code to be more > configurable so that the precision could be increased (number of rings > and bands). Then I implemented the O'Neil's scattering shader to > showcase the scattering. I know that for the proper effect, terrain and > other objects should use the same shader, but that is probably future > work. > > Anyways, here are links to patches and effects. The flightgear patch > only makes clearcolor black, so that space is dark instead of gray. > > http://users.tkk.fi/~lapelto2/fgfs/scatter/scatter-simgear.patch > http://users.tkk.fi/~lapelto2/fgfs/scatter/scatter-flightgear.patch > > http://users.tkk.fi/~lapelto2/fgfs/scatter/skydome.eff > http://users.tkk.fi/~lapelto2/fgfs/scatter/skydome.frag > http://users.tkk.fi/~lapelto2/fgfs/scatter/skydome.vert > > Screenshots can be found from the forum thread: > http://www.flightgear.org/forums/viewtopic.php?f=47&t=11274&p=117965#p1179 > 65 > > And the command line to run the shader, it needs some properties set: > fgfs --prop:/sim/rendering/mie=0.003 > --prop:/sim/rendering/rayleigh=0.0003 > --prop:/sim/rendering/dome-density=0.5 > --prop:/sim/rendering/scattering-shader=1
Nice work. I'm not entirely sure about the colours, but that might be a local issue: ftp://abbeytheatre2.org.uk:2121/flightgear/Tempest/Tempest-skydome-shader.pn g > The non-shader version should look just like it used to, but on some > occasions I think the sunset effect is a bit misplaced. I didn't touch > that code, so was it always like that? Can someone verify? This bug? http://code.google.com/p/flightgear-bugs/issues/detail?id=182&can=1&start=10 0 It's meant to have been fixed. I can push the shader and effects file into git - but someone else will have to pick up the flightgear and simgear patches Vivian ------------------------------------------------------------------------------ Forrester Wave Report - Recovery time is now measured in hours and minutes not days. Key insights are discussed in the 2010 Forrester Wave Report as part of an in-depth evaluation of disaster recovery service providers. Forrester found the best-in-class provider in terms of services and vision. Read this report now! http://p.sf.net/sfu/ibm-webcastpromo _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel