Le mardi 04 octobre 2005 à 22:51 +0200, Arnt Karlsen a écrit : > On Tue, 04 Oct 2005 10:18:43 +0200, Erik wrote in message > <[EMAIL PROTECTED]>: > > > Ampere K. Hardraade wrote: > > > The real question is: whether appealing to MS Windows community will > > > benifit FlightGear? In my opinion, this is definately a yes. > > > > > > Just imagine all those MSFS users who have created scenery, > > > aircrafts, etc. putting their effort into FlightGear instead. > > > FlightGear's development would move at a much quicker pace than we > > > do right now. > > ..this assumes all those MSFS users who have created scenery, > aircrafts etc, _still_ owns the copyright to their own work, _and_, > are free to re-use it whereever they please, _and_, under > whichever license they please. > .I dunno MSFS licensing, but if it's like Microsoft's other schemes, > reusing stuff that's also is MSFS will be waaay dodgy, because of > their litigation funds, so we might find ourselves somewhere between > scaring these ex-MSFS comtributors into writing brand new for FG, > to shooing them off from even using FG at all. > > ..even if you _are_ squeaky clean and in the clear and will win in the > end, litigation against Microsoft, is _expensive_. http://groklaw.net/ >
Most of the Aircrafts MSFS made by users are under their own Copyright with modification prohibited. We could have a dream ...... only a dream. I think "the philosophic ways" are not the same. MSFS developers do not "think" GPL. Before hopping any benefit of the wide MS Windows community, we should have to educate them . Today they are not "playing" in the same garden. -- Gerard _______________________________________________ Flightgear-users mailing list [email protected] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
