Le mardi 04 octobre 2005 à 22:51 +0200, Arnt Karlsen a écrit :
> On Tue, 04 Oct 2005 10:18:43 +0200, Erik wrote in message 
> <[EMAIL PROTECTED]>:
> 
> > Ampere K. Hardraade wrote:
> > > The real question is: whether appealing to MS Windows community will
> > > benifit  FlightGear?  In my opinion, this is definately a yes.
> > > 
> > > Just imagine all those MSFS users who have created scenery,
> > > aircrafts, etc.  putting their effort into FlightGear instead. 
> > > FlightGear's development would  move at a much quicker pace than we
> > > do right now. 
> 
> ..this assumes all those MSFS users who have created scenery,
> aircrafts etc, _still_ owns the copyright to their own work, _and_, 
> are free to re-use it whereever they please, _and_, under 
> whichever license they please. 
> .I dunno MSFS licensing, but if it's like Microsoft's other schemes,
> reusing stuff that's also is MSFS will be waaay dodgy, because of 
> their litigation funds, so we might find ourselves somewhere between 
> scaring these ex-MSFS comtributors into writing brand new for FG, 
> to shooing them off from even using FG at all.
> 
> ..even if you _are_ squeaky clean and in the clear and will win in the
> end, litigation against Microsoft, is _expensive_.  http://groklaw.net/
> 



Most of the Aircrafts MSFS  made by users are under their own Copyright
with modification prohibited. We could have a dream ......  only a
dream.
I  think "the philosophic ways" are not the same.
MSFS developers do not "think" GPL.
Before hopping any benefit of the wide MS Windows community, we should
have to educate them . Today they are not "playing" in the same garden.
-- 
Gerard


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