Le mercredi 05 octobre 2005 à 00:09 +0100, Lee Elliott a écrit : > On Tuesday 04 Oct 2005 09:18, Erik Hofman wrote: > > Ampere K. Hardraade wrote: > > > The real question is: whether appealing to MS Windows > > > community will benifit FlightGear? In my opinion, this is > > > definately a yes. > > > > > > Just imagine all those MSFS users who have created scenery, > > > aircrafts, etc. putting their effort into FlightGear > > > instead. FlightGear's development would move at a much > > > quicker pace than we do right now. > > > > If you want to attract those then there is little need to > > improve FlightGear itself, but there would be a need for a > > small number of support programs that make it easier to create > > FDM, 3d model, animation and sound configuration files. > > > > Erik > > Heh:) ...the number of times I wish I had the wherewithal to > make an animation tool - something that would allow me to test > and reload model animations without having to run full FG to > test each change. Especially something that would allow me to > test undercarriage animations;) > > LeeE > >
You are right Lee, we need it, but isn't it rather a plugin for 3D CAD (blender + simgear functions) ? -- Gerard _______________________________________________ Flightgear-users mailing list [email protected] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
