<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40536 >
> [pepeto - Wed Nov 05 17:14:11 2008]: > > I hope this version should work very better. This version is the best so far. I did find one strange thing though: take for example a fighter from Arnsberg and make a goto attack on Kranj. The path finding code correctly recognizes that it can attack that city and be able to come back to Novo Mesto, but the route it calculates is wrong (fighter ends up running out of fuel). It is almost as if it assumes the attack will make the fighter go through the city. Maybe this can be easily fixed by making the path finding code know when an attack will result in the unit occupying the the tile and when not? Of course most of the time an attack will not cause the unit to occupy the defender's tile, especially for air units. ----------------------------------------------------------------------- 毎度ごめんね〜 _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev