Hi Dark, Actually, this does very much relate to games since the issue is distribution of products weather it be games, audio books, music, or anything else. The problem here is that you have an incorrect perception of Apple's model and charged ahead with your philosophical talking points without considering the reasons for that model.
First, I think it needs to be said Apple doesn't have an "absolute control model" as you stated below. I'll admit the distribution model they use for their iOS devices is more restrictive than for Android or Windows, but all and all it is a good thing for developers and end users. Apple insures that their software on the App Store is free of viruses, is reasonably stable, and meets certain standards and requirements. The end result is you get a good solid product and don't have to worry about your iPhone or iPad being loaded with malware. The same can't be said for Windows or Android devices. Android takes the other extreme of being completely open and what Josh said is all too true. A person has to be very careful what they buy, download, and install on their Android device because viruses and other malware is running rampant. Plus apps can range from very good to being very bad because there is vary little oversight of what is being released for the device. While Windows isn't as open as Android its track record with viruses, Trojans, worms, and other nasty pieces of malware is notorious. The point being here is that Apple's oversight of what software is sold for their iOS devices is generally a good thing, and still doesn't give them absolute control. People can, if they wish, jailbreak the device and install anything they want on it. If they want to run that risk they can, but obviously Apple can't be held accountable for anything that happens if someone is running a jailbroke device. It might also be important to remind you that Apple doesn't have the same policy for Mac OS X as they have for iOS. Its much easier and less restrictive for a third-party developer to write software for Mac OS than iOS if they want to. They don't have to use the App Store for Mac OS, but there will be many benefits for the developer if they did use the Apple App Store rather than trying to distribute the software on their own. Second, I am not convinced non-profit organizations is the answer either for two reasons. In order to exist the people running the non-profit organization must get money through donations or by some other means in order to continue running the organization in the first place. Non-profit organizations must make money just like commercial businesses so they can pay their employees unless you suggest that people work for free. Besides that some non-profit organizations can be as crooked and dirty as any corporation, and I'm just not convinced they can be as neutral as you suggest. Cheers! On 4/24/13, dark <d...@xgam.org> wrote: > Hi josh. > > i'm afraid I disagree on distribution completely, since if you look at the > markup that goes into prophit, even for something with little to no cost it > > is unbelieveable. i would be quite happy paying individual people, it is > paying massive companies that I disagree with. > > i do agree amazon mp3 and the like are good ways of paying individual > musicians, but they still only cover a certain percentage of what happens, > also I am not absolutely convinced by apple's absolute control model since > if Apple doesn't think what you've got will sell, well tough. While paying a > > small percentage to apple for ful distribution digitally is better than > paying a record company, it is still not ideal and still leaves far too much > > control in the hands of one organization, and just! on that organizations > terms. > > while I know you are huge fans of everything Apple, I myself am a little too > > suspect of company motivations when they have that level of control. > Microsoft were bad enough, but at least distribution was comparatively free. > > Myself, I'm not convinced fair distribution method will ever be achieved > until it is controled by a none prophit organization so that individuals > can! get paid for their work directly without massive markup going to the > middle men. > > Since however this discussion is distinctly not related to games we'd better > > stop. > > All the best, > > Dark. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. 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