Hi Dennis,

You are absolutely right, and I guess it was assumed everyone on this
list understood the fact that most of these blind organizations exist
to help with basic independent living skills as well as employment for
clients. As you have surmised the reason they do not pay much
attention to games and other forms of entertainment is because they
consider it outside of their charters. They are there to provide
training for independent living, to help clients find employment, etc.
As you said yourself they are focused on helping blind persons
function in society and as a result games and other forms of
entertainment like it just aren't that important to them.

You bring up a good point that as they are there to meet certain needs
of the community particularly in the life skills area it wouldn't do
for them to say they helped a million blind persons to play games when
there entire existence is based on the premise of training and helping
them find employment. While they may hand out a pamphlet on games such
as Dark was talking about that isn't what they are there for. They
would likely consider such a thing as not belonging to their
curriculum.

Cheers!


On 6/16/15, Dennis Towne <s...@xirr.com> wrote:
> From my rooting around on the web sites, I think I understand why the
> various blind organizations don't give games much lip service.  It's
> not so much that they hate games or haven't heard about them; is that
> they're focused on helping blind people survive and provide for
> themselves.
>
> Specifically, these organizations are focused on helping blind people
> gain the skills needed to function in society and hopefully find
> employment.  The extremely low employment numbers for the blind are no
> secret, and it should be no surprise that these orgs are focusing on
> that very hard problem.  Playing games is considered a leisure
> activity, something you do in your spare time, not something you do to
> put food on the table.
>
> In a lot of ways this makes sense - they're mostly charity
> organizations, and they're expected to show that they're not wasting
> the money they're given.  It wouldn't look that great for their
> financial reports to say "we helped 1 million blind people learn how
> to play video games this year!", while the employment numbers for
> those people remain abysmal.
>
> Dennis Towne
>
> Alter Aeon MUD
> http://www.alteraeon.com
>
> On Tue, Jun 16, 2015 at 11:09 AM, Thomas Ward <thomasward1...@gmail.com>
> wrote:
>> Hi Dark,
>>
>> I got you now. Actually, Orca's name isn't derived from Flipper but from
>> Jaws.
>>
>> As I understand it the guy who started the project was a Jaws user so
>> wanted to name his screen reader Jaws or something like it. Since Orca
>> is the name of killer whales he named it Orca in honor of Jaws. By the
>> time Orca began development a few years ago Flipper had long been a
>> thing of the past.
>>
>> Cheers!
>>
>>
>> On 6/16/15, dark <d...@xgam.org> wrote:
>>> Hi tom.
>>>
>>> Ah, rereading my message I see where my phrasing went a bit wrong. what
>>> I
>>> meant as reggards Dolphin and Orca is that both derived their names from
>>> the
>>>
>>> flipper screen reader, not that Dolphin developed Orca which they
>>> obviously
>>>
>>> do not :D.
>>>
>>> As for Jaws, I was told that fact by someone from dolphin as well that
>>> it's
>>>
>>> name was also related to flipper so fair enough if I'm incorrect, though
>>> I
>>> do think it's an amusing coincidence.
>>>
>>> Btw, hal, the original namefor what is now supernova got it's name not as
>>> I
>>>
>>> originally thought from the computer in 2001 Space odyssey, but because
>>> it's
>>>
>>> one letter down from Ibm.
>>>
>>> This is a little weerd though sinse dolphin's other two main products at
>>> that time were luna, the screen magnifyer and supernova, the combined
>>> speech
>>>
>>> and magnification system, ---- makes me think they should've called Hal
>>> stellar or something but there you go :D.
>>>
>>> Beware the grue!
>>>
>>> Dark.
>>
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