i'm always looking for suggestions, and if there are anything you want in 
this game then just tell me. at the moment, it is rooms and buildings, each 
filled with stacks of bombs, machines, alarms, guards, and special items.
you can use any special item on anything, meaning that weapons are picked up 
are regarded as special items. the only items that are not considered 
special items are those you already come equipped with, which are an item 
detector, and obviously, your body. your body can be used for normal real 
life purposes, such as walking, fighting and opening doors. most special and 
standard items will have hotkeys so you will rarely even need to go into 
your inventory.
the object is to disarm bombs, deactivate the machines that run them, fight 
the guards who watch over some of them, run from or destroy alarms that will 
alert the guards if you stay around them while they're shrieking or ringing 
at you, open, close, lock, unlock, or if you're getting so frustrated 
because you can't find a key, smash up doors, and deal with timewasters such 
as mobile phone calls, radio communication, giving explanations to the 
owners or workers if there are any in a specific building, buying items from 
the store, and having to do various other normal day-to-day things, but 
making certain to be quick about them, as some of these bombs could go off 
at any time.
as one bomb goes off you will lose some of your points, the more money you 
end with the more points you get, the more health also, the quicker time you 
did it, the more buildings remain unharmed, score depends on those sorts of 
factors.
it is my plans to run contests through this game, and build a 
contest-checking system and giving you the option of entering contests, 
where you can play in various strategies, like fastest person to get 
through, person with more money, sound contests, person with lowest score, 
highest cheater, things like that.

if there are any suggestions about what further developments (fun, 
challenging, interesting) i could put on it, do let me know. and yes, i do 
plan to have the popular cheats and easter eggs in there too.

regards,

damien


----- Original Message ----- 
From: "Dark" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, April 08, 2007 5:26 PM
Subject: Re: [Audyssey] bomb blaster then?


> Well, it was more a question rather than a suggestion.
>
> Obviously bomb blaster will be a very different game from Monti, with a
> completely different atmosphere and emphasis, however I was only thinking 
> of
> some fairly generic game mechanics and behaviours,  which exist in many 
> main
> stream 2D platform games, ----- but thus far Monti is the ony one to
> impliment them in audio that I know about, which Imho is a shame.
>
> However as I said, I'd love to see more complex audio 2D platform games,
> with multiple levels, ladders etc, like audio Donkey Kong or Audio 
> original
> Mega man for example
>
> Of course though, it's your game, and you might have other (and most
> probably better), thoughts about where it might go, ---- as I said, it was
> more a question than anything else.
>
> Beware the Grue!
>
> Dark.
>
>
> ----- Original Message ----- 
> From: "damien c. sadler - head of x-sight interactive"
> <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Sunday, April 08, 2007 5:02 PM
> Subject: Re: [Audyssey] bomb blaster then?
>
>
>>i could make it if you want, but for obvious reasons i can't make it too
>> much like monty.
>>
>> regards,
>>
>> damien
>>
>>
>>
>>
>> ----- Original Message ----- 
>> From: "Dark" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Sunday, April 08, 2007 4:27 PM
>> Subject: Re: [Audyssey] bomb blaster then?
>>
>>
>>> Well cool!
>>>
>>> I'd certainly like to see more multi-level 2D games, and as you 
>>> mentioned
>>> earlier that Bomb blaster has doors and multiple floors to the 
>>> buildings,
>>> I'd guess it is one. Does it have platform jumping and or ladders like
>>> Monti?
>>>
>>> Beware the grue!
>>>
>>> Dark.
>>>
>>> -----
>>>
>>>
>>> _______________________________________________
>>> Gamers mailing list .. Gamers@audyssey.org
>>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can
>>> visit
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>>> any subscription changes via the web.
>>
>>
>> _______________________________________________
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>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can
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>> any subscription changes via the web.
>
>
> _______________________________________________
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> To unsubscribe send E-mail to [EMAIL PROTECTED] You can 
> visit
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
> any subscription changes via the web. 


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