Hi Phil,
Oh, I see. yeah, the concept of using the sword to destroy things around 
the castle would be rather cool. Though I don't think Sarah is 
necessarily the type of character who would go around vandalising' the 
school property.
As for spells currently my favorite is the stunning spell. It is rather 
funny stunning Peves. I like to here him when he is screwed up from the 
stun.
By the way, when I cast a patronis spell what type of patronis does 
Sarah have? That hasn't been answered as far as I am aware of.Have you 
thought of what animal her Patronis takes the shape of?


Phil Vlasak wrote:
> Hi Tom,
> Pulling it out of the sorting hat would be strange since the sword  is right 
> beside the hat in the headmaster's office.
> As to your other idea that is what I did although by taking the sword off 
> the wall should not give it the power to do what you said.
> But I have stretched the rules of the Wizarding World somewhat in this game 
> already so a little more should not be too much.
> For example I added the effect that a wand holds a certain number of some 
> spells and each spell takes some magical energy which you need to keep track 
> of.
> Other than that one use for the sword it would be nice to have the sword be 
> able to break several items in the game.
> I thought of,
> 1. windows
> 2 hour glasses
> 3 potion bottles
> 4 sherry bottles
> 5 suits of armor
> I have not checked out how difficult this would be to code.
>
> Phil
>   


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