hi phill if some one purchesed the game when the changes were done would we 
get the full verssion with the changes allready installed
----- Original Message ----- 
From: "Phil Vlasak" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Monday, September 24, 2007 4:04 PM
Subject: [Audyssey] Changes to the Sarah game


> Hi Folks,
> This is a short note to keep you up to date on the changes to the FPS 
> Sarah
> game.
> Yes I change the description from Arcade to FPS in the instructions!
> I thought it would take a month to make changes due to the seventh Harry
> Potter book but real life and reading the book three times delayed my work
> on the game.
> I will listthe major changes below:
> 1. Sound effects now describe the common objects in the game such as the
> hats, candy and brooms rather than words.
> 2. I changed the Hufflepuff common room door and common room to match what
> the Author described in one of her interviews.
> 3. I also change the Ravenclaw common room based on what was in the 
> seventh
> book.
> 4. Added the boys dormitory to the Gryffindore common room.
> 5. Added two new spells to your spell list.
> A Disillusionment Charm  that hides you
> like a chameleon.
> And a spell that Reveals human
> presence on a floor.
> This will allow you to tell exactly how far Filch is away from you.
> 6. Added two new fortune telling features to the Divination classroom.
> A crystal ball which works a lot like the magic eight ball toy, and a tea
> leaf reading system.
> 7. An extensive walk through document to help you solve the puzzles in the
> game.
> 8. Of course, I have fixed most if not all of the bugs and there are many
> minor changes and surprises throughout the game.
>
> I will be sending Sarah the script soon so she can record these changes 
> and
> as soon as she gets the recording back to me I will add them to the game 
> and
> then make a patch with the changes so you will not have to download the
> entire game again.
> Stay tuned,
> Phil
> [EMAIL PROTECTED]
>
>
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