hi thomas,

How much will your game engine cost? and how useable will it be for those 
who do not know c# dot net?

Josh

----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, March 12, 2008 12:24 PM
Subject: [Audyssey] USA Games engine was GMA Game Engine?


> Hi Phil,
> Yeah, I think you will find the USA Games engine, Genesis 3D, is a lot
> more up to date than the GMA engine. It is written in C# .NET, currently
> uses .NET Framework 3.x, supports DirectX 9.0C, and should have more
> realistic 3D game play. For example, in Sarah I noticed the basement and
> ground floor were actually on the same level. In Genesis you should be
> able to stack the basement and ground floor on top of each other like
> they should be.
> Anyway, if there are any suggestions you would like to see in Genesis 3D
> let me know, and I will see if I can include the features and
> suggestions into the engine as I work on it later this summer/fall.
>
> Phil Vlasak wrote:
>> Hi Tom,
>> I am eagerly awaiting your game engine as the GMA engine was originally
>> written for Shades of Doom in 1999 and despite many revisions  and
>> improvements over the years is still written in Visual Basic 6  and does 
>> not
>> have a lot of features I would like in  a game engine.
>> Phil
>>
>>
>
>
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