I like the cautious playing idea and the idea of reputation being fixed even if loot is not.

Hope you can get the bugs done.

One thing which might help, and also provide challenge in the game would be lootable items just! for reputation. Supplies kicking around the map that you could deliver back to the safe zone. This would a, give you some structure to the game and B, give you a way to earn reputation to make sure you could get amo.

It also seems a reasonable thing to do given the scenario.

I gather missions are coming and I'l deffinately look forward to seeing those sinse the map is great.

As regards buildings, i do wonder if now there are more walls and tiny isles, if you should add in a specific door sound to show where the entrances to buildings (the save zone included), are, sinse currently the insides of buildings are pretty complex and I don't mind confessing that I find navigating them far easier with graphics on than off.

Beware the grue!

Dark.

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