> forgot to mention that to solve this only a "more forbidden area" would be > needed.
I like the idea. But we need to take care that globs that are leaving buildings are not trapped by walking to a wrong side. e.g.: to a field between the building and some resources or How do we do this right now? Or does this happen too rarely to be apparent? I think we can use the same "more forbidden area" for the noswim globs as well as for the swim globs. Between resource or building and water always is at least one field. -- Kai Antweiler _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
