There are some minor differences, mostly due to the fact that the
applescript api lacks clickback support I believe.

Chris

On Thu, Jul 7, 2011 at 2:58 AM, ravedog <[email protected]> wrote:

> YOu know you can just write  a mail rule using applescript and growl -
> it would do exactly the same thing as the plug in.
>
> On Jul 7, 12:16 am, Dylan Ryan <[email protected]> wrote:
> > Just my 2 cents. I also more or less only use growl because of
> growl-mail. Sure it's nice to get other notifications, but without
> growl-mail, I'd rather not have one more app running even if it is a very
> minor resource user. i.e. Growl Mail is the only thing that KEEPS me using
> Growl. Other things are nice but I can live without.
> >
> > What kind of work goes into maintaining growl-mail? I'd be willing to
> donate my time to keeping it up to date, but I am not the greatest coder in
> the world (though I learn quickly). Every time a new OS update comes out, I
> install it day 1, and I've always just manually added the new bundle-id to
> the old version of GrowlMail's .plist and it has always worked for me on
> both 32 and 64-bit intel machines, so (at least so far) no major changes
> have been *necessary* that I've seen. If it's just adding the new IDs and
> (possibly many) minor internal changes (and rebuilds), I can do that no
> problem (I have access to a 64-bit intel MBP that I always keep up-to-date,
> a 32-bit intel MBP that I can either keep up-to-date or lag a version if
> needed, and PPC machines on Tiger as well, so I can test on a fairly wide
> spectrum of hardware and software).
> >
> > Can you give us more info on what the changes it typically requires are?
> If I think I can handle it, I'll take full responsibility for getting things
> done promptly and keeping it alive for as long as I can. (In all likelihood,
> I'll just be building my own versions from source if it dies anyway, so I
> may as well help the project out instead of being selfish about it).
> >
> > I am less interested in handling Growl-Safari, as I personally do not use
> it much and given what you just said, it sounds beyond my ability. Though as
> long as it isn't a major headache, I can handle minor changes to it (that
> is, I am willing to keep it alive for as long as my skill allows me to, if
> people are interested).
> >
> > Dylan
> >
> > On Jul 7, 2011, at 12:03 AM, Peter Hosey wrote:
> >
> >
> >
> > > On Jul 7, 2011, at 00:00:09, ravedog wrote:
> > >> What is the logic behind killing GrowlMail and Growl Safari other than
> they are plugins for Apple apps. DO you have to kill them to gain entrance
> into the store?
> >
> > > Growl could get into the store regardless of whether we kill GrowlMail
> and GrowlSafari.
> >
> > > GrowlMail has been a terrible support burden, as much work to maintain
> as all of our other products combined. GrowlSafari is fragile internally, so
> while it hasn't caused us many headaches *yet*, it's only a matter of time.
> >
> > > So, we're killing both of them. This will free up the time we'll need
> to make all the necessary changes to Growl and leave us plenty of time in
> the future to maintain all of our surviving products.
> >
> > >> Also, will it still be fully AppleScriptable and have the same
> dictionary?
> >
> > > That's the plan.
> >
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