Thrilling. I wish they'd just abandon the whole Virus storyline.
Why? The technical aspect is no more absurd than psionics. And it
contributes a source of robot characters to the mix that would
otherwise only be available as the property of cutting-edge R&D
organizations.
I thought the whole premise of *how* Virus operated was more than hokey,
it was contrived. Psionics I can handle, to a point, as there is some
genuine unexplained mental phenomena that's been documented. But
Virus? The explanation just didn't make sense to me as I could see
every transponder being compromised, but past that? If you weren't
using an Imperial transponder you should be safe.
But, in the end, I could suspend my skepticism for one item, not two.
When they added the "house rules" and turned everything on it's head,
the game lost any appeal it might have had. I could have dealt with one
or the other, but not both.
Call me one of the few who really liked MT or one of the many who liked
CT, but I was not one who liked, enjoyed, or shed a tear when TNE was
released, played, or died, respectively. I did shed a tear when it
drove players away and GDW folded.
--
Kurt Feltenberger
[EMAIL PROTECTED]
TEOTWAWKI Fiction and PBEM http://www.teotwawki.net
"To our Country! In her intercourse with foreign nations,
may she always be in the right, but our country, right or wrong!"
~Stephen Decatur
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