At 12:04 PM 8/17/2006, you wrote:
Rupert Boleyn wrote:
On 17 Aug 2006 at 9:29, Kurt Feltenberger wrote:
Of the half dozen or so people that I'd talked to about the product,
you're the first one to be really positive on it.
And you're the first person I've seen be really negative. Clearly
we've not been talking to the same people.
I must say that my experience, at least from boards and the like,
has been that GT:IW has gotten generally positive responses from
most readers. Also, much of what's improbable about the future
history isn't the fault of GT:IW, as it's pre-established Traveller canon.
Have you read G:T IW? I can, reluctantly, handle the UN becoming the
world government, but as the text indicates in one paragraph, the
first world nations were still pretty much in control and dominated
things. How is it then, that after the captain of the ship that made
first contact, pretty much no one was from the first world in the
NPCs and pretty much no one from the first world was shown to
contribute much at all? Then there's the whole "many in the first
world countries are still very nationalistic" and it goes on to
explain this, yet nowhere else does it show up. If they were so
nationalistic, you'd expect to see a bit of nepotism going on, yet
there's nothing. It's almost as if they had to trim 30% of the text
out of the finished product.
The Vilani, while we all know they lost the IWs, are portrayed as
something akin to a bunch of interconnected Mafia families with a
whole lot less common sense and ability to communicate.
Then, when I was expecting to get descriptions or illustrations of
the small arms and gear used in the IW, all that's present is a short
quip that says, "Use what's in the 4e, that'll work." No chrome,
nothing. That's just plain shoddy.
Kurt Feltenberger
[EMAIL PROTECTED]
TEOTWAWKI Fiction And Discussion http://www.teotwawki.net
"To our Country! In her intercourse with foreign nations,
may she always be in the right, but our country, right or wrong!"
~Stephen Decatur
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