> > There are two kinds of damage, and neither type is the true killer
> > for a vehicle with DR in the hundreds or thousands. 
> 
> Actually, there's a third -- for every multiple of base HP the vehicle 
> takes, it takes one point of damage through armor. Rarely matters much 
> for large vehicles, but it can be a killer for battlesuits.

I missed that rule, where is it? 

A concussion hit of 5,062,500 points (which is the most the front
armor can withstand) would inflict 422 points of damage, which is 
survivable if it goes against structural HP. Just don't do it too
often. Anything much above 5,000,000 points, and the armor will 
be overcome anyway.
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