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[ Picked text/plain from multipart/alternative ]
Take a look at its BoltTouch function.
Scroll till you find this
EmitSound( "Weapon_Crossbow.BoltHitWorld" );

In the else section of this if
if ( ( hitDot < 0.5f ) && ( speed > 100 ) )
{
// blah blah ignore
}
else
{
SetAbsOrigin( GetAbsOrigin() + tr.plane.normal * 10 );
// blah blah other stuff
}

^^ Add that anywhere in there, change the "10" to whatever value, the higher
the further out it sticks.


On 12/28/06, Gus <[EMAIL PROTECTED]> wrote:
>
> This is a cryptographically signed message in MIME format.
> --
> Hi all, am trying to figure how to get the CrossBow_Bolt to stick out
> more from the wall when shot. Anybody know the answer to this?
>
> Gus
> --
> Content-Description: S/MIME Cryptographic Signature
>
> [ smime.p7s of type application/x-pkcs7-signature deleted ]
> --
>
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