-- [ Picked text/plain from multipart/alternative ] Take a look at its BoltTouch function. Scroll till you find this EmitSound( "Weapon_Crossbow.BoltHitWorld" );
In the else section of this if if ( ( hitDot < 0.5f ) && ( speed > 100 ) ) { // blah blah ignore } else { SetAbsOrigin( GetAbsOrigin() + tr.plane.normal * 10 ); // blah blah other stuff } ^^ Add that anywhere in there, change the "10" to whatever value, the higher the further out it sticks. On 12/28/06, Gus <[EMAIL PROTECTED]> wrote: > > This is a cryptographically signed message in MIME format. > -- > Hi all, am trying to figure how to get the CrossBow_Bolt to stick out > more from the wall when shot. Anybody know the answer to this? > > Gus > -- > Content-Description: S/MIME Cryptographic Signature > > [ smime.p7s of type application/x-pkcs7-signature deleted ] > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders