Valve's engine and toolset are perfect for what Valve does with it, and
Valve has a lot of tools that they don't distribute to the community that
make what they do easier. The limitations that exist are only because the
engine is focused for doing one thing and doing it well, that being the kind
of thing that Valve does with their games. Personally I think that despite
the limitations, the engine is fantastic and can be made to do a lot of
stuff, just look at GMod. It's a bit rough using a command line model
compiler and SMD and whatnot, but nobody's holding your hand, you're free to
use another toolset if you don't like what Valve has offered. Or, pay for an
engine license. Or, wait for whatever Valve is cooking up in their pipeline
next for future versions of Source.

So quit whining!

-- 
Jorge "Vino" Rodriguez
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to