Valve's engine and toolset are perfect for what Valve does with it, and Valve has a lot of tools that they don't distribute to the community that make what they do easier. The limitations that exist are only because the engine is focused for doing one thing and doing it well, that being the kind of thing that Valve does with their games. Personally I think that despite the limitations, the engine is fantastic and can be made to do a lot of stuff, just look at GMod. It's a bit rough using a command line model compiler and SMD and whatnot, but nobody's holding your hand, you're free to use another toolset if you don't like what Valve has offered. Or, pay for an engine license. Or, wait for whatever Valve is cooking up in their pipeline next for future versions of Source.
So quit whining! -- Jorge "Vino" Rodriguez _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders