I *think* the reason why Valve still uses command line tools is the fact
that you can easily integrate it into the Windows context menus.I was
working on a decompiler, but simply stopped my work on it, due to the SMD
format, which is quite lame to work with.

Oh, and reloading materials ingame IS possible. Check out

mat_reloadallmaterials - reload all materials
mat_reloadmaterial - reloads specified material
mat_reloadtexture - reload all textures

/ScarT
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