I *think* the reason why Valve still uses command line tools is the fact that you can easily integrate it into the Windows context menus.I was working on a decompiler, but simply stopped my work on it, due to the SMD format, which is quite lame to work with.
Oh, and reloading materials ingame IS possible. Check out mat_reloadallmaterials - reload all materials mat_reloadmaterial - reloads specified material mat_reloadtexture - reload all textures /ScarT _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders