sv_pausable 0, if the game is paused you need to type "pause" before running this command
On Thu, Sep 30, 2010 at 7:18 PM, Martin Smith <marti...@gmail.com> wrote: > Hey list, > > By default, when the engine receives a toggleconsole command in a > single-player game, the game is paused until the console is closed. I'd > like > to allow use of the dev console while a simulation continues running. Can > anyone think of a way to prevent this from happening? > > I guess the alternative is intercepting the command, and trying to run the > console dialog from the Client DLL. > > Thanks! > > Martin > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- - Stephen Swires _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders