sv_pausable 0, if the game is paused you need to type "pause" before running
this command

On Thu, Sep 30, 2010 at 7:18 PM, Martin Smith <marti...@gmail.com> wrote:

> Hey list,
>
> By default, when the engine receives a toggleconsole command in a
> single-player game, the game is paused until the console is closed. I'd
> like
> to allow use of the dev console while a simulation continues running. Can
> anyone think of a way to prevent this from happening?
>
> I guess the alternative is intercepting the command, and trying to run the
> console dialog from the Client DLL.
>
> Thanks!
>
> Martin
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- Stephen Swires
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