Hey list, By default, when the engine receives a toggleconsole command in a single-player game, the game is paused until the console is closed. I'd like to allow use of the dev console while a simulation continues running. Can anyone think of a way to prevent this from happening?
I guess the alternative is intercepting the command, and trying to run the console dialog from the Client DLL. Thanks! Martin _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders