Thanks for the response, but it doesn't seem to have any effect.

On Thu, Sep 30, 2010 at 3:39 PM, Stephen Swires <stephen.swi...@gmail.com>wrote:

> sv_pausable 0, if the game is paused you need to type "pause" before
> running
> this command
>
> On Thu, Sep 30, 2010 at 7:18 PM, Martin Smith <marti...@gmail.com> wrote:
>
> > Hey list,
> >
> > By default, when the engine receives a toggleconsole command in a
> > single-player game, the game is paused until the console is closed. I'd
> > like
> > to allow use of the dev console while a simulation continues running. Can
> > anyone think of a way to prevent this from happening?
> >
> > I guess the alternative is intercepting the command, and trying to run
> the
> > console dialog from the Client DLL.
> >
> > Thanks!
> >
> > Martin
> > _______________________________________________
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> >
> >
>
>
> --
> - Stephen Swires
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