I believe I have found a solution.  All you need to do is use Alfreds dll in
your cstrike client.   It still complains, but didn't seem to crash anymore.
I also noticed there is no brass ejection.
----- Original Message -----
From: "James Nine" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Saturday, July 24, 2004 6:43 AM
Subject: Re: [hlds] Memory Can't be Read (and Linux equivalent)


> If you want to test it, ip is 160.79.42.32:27015.
> ----- Original Message -----
> From: "James Nine" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Saturday, July 24, 2004 6:35 AM
> Subject: Re: [hlds] Memory Can't be Read (and Linux equivalent)
>
>
> > Also, I have a linux server, and it has this bug too.
> > ----- Original Message -----
> > From: "Alfred Reynolds" <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>
> > Sent: Saturday, July 24, 2004 12:49 AM
> > Subject: RE: [hlds] Memory Can't be Read (and Linux equivalent)
> >
> >
> > > I have been unable to reproduce the crash locally but I have a couple
> > > suspects based on various reports. I have built a new game server
binary
> > > for cstrike (and cstrike only!), if you want to test it get it from:
> > > http://www.steampowered.com/mp.zip
> > >
> > > This is for windows only (the problem I suspect is not present in the
> > > linux build). I would appreciate any feedback on this binary, and any
> > > precise repro reports for the bug (i.e a small set of steps that
always
> > > cause the crash).
> > >
> > > - Alfred
> > >
> > >
> > >
> > > ----Original Message----
> > > From: [EMAIL PROTECTED]
> > > [mailto:[EMAIL PROTECTED] On Behalf Of Wrench Sent:
> > > Friday, July 23, 2004 9:07 PM To: [EMAIL PROTECTED]
> > > Subject: [hlds] Memory Can't be Read (and Linux equivalent)
> > >
> > > > I had the same problem with my client and HLDS CS server.
> > > >
> > > > For the client I deleted the clientregistry.blob and custom.hpk
> > > > restarted steam and let it update. I saved my mini dump files if
> > > > they'll help Quicksilver and I have the server logs too. I've looked
> > > > through the server logs but didn't see anything unusual except a lot
> > > > of client disconnects.
> > > >
> > > > After doing this I still had the problem with the shot gun crashing
> > > > the cs client to windows with the memory error, but the problem with
> > > > the scoped weapons seemed to be fixed.
> > > >
> > > > I thought it might be a file mismatch between the client and server
> > > > even though the server had been updated last night so I wasn't real
> > > > sure. But for the heck of it, I took the server offline, deleted the
> > > > clientregistry.blob from the hlserver directory, ran the
> > > > hldsupdatetool for valve and cs, and restarted the server. I've been
> > > > in there since I tried this workaround and haven't had anymore
> > > > problems in over 5 hours. I'm not sure exactly what happened with
the
> > > > clientregistry.blob for the server but its seemed to fix the problem
> > > > tonight.
> > > >
> > > > Wrench
> > > >
> > > >
> > > >
> > > > > From: "Kevin Ottalini" <[EMAIL PROTECTED]>
> > > > > To: <[EMAIL PROTECTED]>,
> > > > > <[EMAIL PROTECTED]>
> > > > > Date: Fri, 23 Jul 2004 02:07:11 -0700
> > > > > Subject: [hlds] Memory Can't be Read (and Linux equivalent)
> > > > > Reply-To: [EMAIL PROTECTED]
> > > > >
> > > > > If you are getting this error on your server or have groups of
> > > > > players
> > > > > getting disconnected by this error (on their side) I need to know
> > > > > the
> > > > > exact error messages that you and they are seeing, screenshots
> > > > > would be welcome.
> > > > >
> > > > > I visited 6 or 7 CS servers and in about 1/2 of them when I asked,
> > > > > players reported getting this error.
> > > > >
> > > > > PM me screenshots if you want.
> > > > >
> > > > > qUiCkSiLvEr
> > > >
> > > >
> > > >
> > > > _______________________________________________
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> > >
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> > please visit:
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> > >
> >
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> >
>
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