ah, this is because the problem is a client-side problem not a server-side problem.
The update that just went out (for both client and win32 server) has fixed this, some clients will need to restart to get the update. I tested the updated client against the non-updated server as well as the updated server and in both cases the problem was resolved. qUiCkSiLvEr ----- Original Message ----- From: m0gely Sent: Sunday, July 25, 2004 1:40 AM Kevin Ottalini wrote: > So deleting the HPK will help if it's largish to huge but doesn't actually > fix the problem. I did this and my server did a mass player drop within 2 minutes. -- - m0gely http://quake2.telestream.com/ Q2 | Q3A | Counter-strike _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds