Deleting custom.hpk seems to work, but it still complains, and it doesn't
show brass ejections.
----- Original Message -----
From: "Wrench" <[EMAIL PROTECTED]>
To: "HLDS List" <[EMAIL PROTECTED]>
Sent: Saturday, July 24, 2004 7:19 AM
Subject: RE: [hlds] Memory Can't be Read (and Linux equivalent)


> The error was occurring for me whenever I was scoped in right after I
fired
> on cs_assault and on a custom map sct_box. After that happened about 6
> times, I deleted the clientregistry.blob and custom.hpk (I know it only
has
> sprays but thought it was a good time to clean up this file too). This
> cleared up the problem for me, another clan member, and several server
> regulars. We went to de_airstrip and when the CTs got to the T in the
tunnel
> outside of the T spawn one of the CTs shot with a shotgun and that gave
all
> 4 of us the error at the time the shot gun was fired. The last sound I
heard
> was the shotgun. Then I deleted the clientregistry.blob in the c:\hlserver
> directory and ran the hldsupdatetool for valve and cs. The problem has not
> occurred since I did this and without the new mp.dll Alfred created.
>
> Alfred I have the mini dump files from my CS client if they will help.
>
> I'm trying to better understand this glitch and I have a question. What
was
> happening with this error, was it client or server side or a mismatch of
> client/server files?
>
> Wrench
>
>
> > Message: 10
> > From: "Kevin Ottalini" <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>
> > Subject: Re: [hlds] Memory Can't be Read (and Linux equivalent)
> > Date: Fri, 23 Jul 2004 23:24:23 -0700
> > Reply-To: [EMAIL PROTECTED]
> >
> > Make sure you download that zip at least twice and check the size,
> > the first time you download the file may be truncated.
> >
> > I'm setting up two CS test servers right now:
> >
> > 67.100.129.85:27016 - current build CS Win32 10 slots, stock maps
> >
> > 67.100.129.82:27016 - Alfred's MP.DLL CS Win32 10 slots, stock maps
> >
> > My dsl line can't handle 20 players but I don't expect them to fill up
so
> we
> > should be ok.
> >
> > If anyone gets the memory error, please re-join and let me know.
> >
> > qUiCkSiLvEr
> >
> > ----- Original Message -----
> > From: Alfred Reynolds
> > To: [EMAIL PROTECTED]
> > Sent: Friday, July 23, 2004 9:49 PM
> > Subject: RE: [hlds] Memory Can't be Read (and Linux equivalent)
> >
> >
> > I have been unable to reproduce the crash locally but I have a couple
> > suspects based on various reports. I have built a new game server binary
> > for cstrike (and cstrike only!), if you want to test it get it from:
> > http://www.steampowered.com/mp.zip
> >
> > This is for windows only (the problem I suspect is not present in the
> > linux build). I would appreciate any feedback on this binary, and any
> > precise repro reports for the bug (i.e a small set of steps that always
> > cause the crash).
> >
> > - Alfred
> >
> >
> >
> > ----Original Message----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Wrench Sent:
> > Friday, July 23, 2004 9:07 PM To: [EMAIL PROTECTED]
> > Subject: [hlds] Memory Can't be Read (and Linux equivalent)
> >
> > > I had the same problem with my client and HLDS CS server.
> >
> > > For the client I deleted the clientregistry.blob and custom.hpk
> > > restarted steam and let it update. I saved my mini dump files if
> > > they'll help Quicksilver and I have the server logs too. I've looked
> > > through the server logs but didn't see anything unusual except a lot
> > > of client disconnects.
> > >
> > > After doing this I still had the problem with the shot gun crashing
> > > the cs client to windows with the memory error, but the problem with
> > > the scoped weapons seemed to be fixed.
> > >
> > > I thought it might be a file mismatch between the client and server
> > > even though the server had been updated last night so I wasn't real
> > > sure. But for the heck of it, I took the server offline, deleted the
> > > clientregistry.blob from the hlserver directory, ran the
> > > hldsupdatetool for valve and cs, and restarted the server. I've been
> > > in there since I tried this workaround and haven't had anymore
> > > problems in over 5 hours. I'm not sure exactly what happened with the
> > > clientregistry.blob for the server but its seemed to fix the problem
> > > tonight.
> > >
> > > Wrench
> > >
> > >
> > >
> > > From: "Kevin Ottalini" <[EMAIL PROTECTED]>
> > > To: <[EMAIL PROTECTED]>,
> > > <[EMAIL PROTECTED]>
> > > Date: Fri, 23 Jul 2004 02:07:11 -0700
> > > Subject: [hlds] Memory Can't be Read (and Linux equivalent)
> > > Reply-To: [EMAIL PROTECTED]
> > >
> > > If you are getting this error on your server or have groups of
> > > players
> > > getting disconnected by this error (on their side) I need to know
> > > the
> > > exact error messages that you and they are seeing, screenshots
> > > would be welcome.
> > >
> > > I visited 6 or 7 CS servers and in about 1/2 of them when I asked,
> > > players reported getting this error.
> > >
> > > PM me screenshots if you want.
> > >
> > > qUiCkSiLvEr
>
>
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