The error was occurring for me whenever I was scoped in right after I fired on cs_assault and on a custom map sct_box. After that happened about 6 times, I deleted the clientregistry.blob and custom.hpk (I know it only has sprays but thought it was a good time to clean up this file too). This cleared up the problem for me, another clan member, and several server regulars. We went to de_airstrip and when the CTs got to the T in the tunnel outside of the T spawn one of the CTs shot with a shotgun and that gave all 4 of us the error at the time the shot gun was fired. The last sound I heard was the shotgun. Then I deleted the clientregistry.blob in the c:\hlserver directory and ran the hldsupdatetool for valve and cs. The problem has not occurred since I did this and without the new mp.dll Alfred created.
Alfred I have the mini dump files from my CS client if they will help. I'm trying to better understand this glitch and I have a question. What was happening with this error, was it client or server side or a mismatch of client/server files? Wrench > Message: 10 > From: "Kevin Ottalini" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Subject: Re: [hlds] Memory Can't be Read (and Linux equivalent) > Date: Fri, 23 Jul 2004 23:24:23 -0700 > Reply-To: [EMAIL PROTECTED] > > Make sure you download that zip at least twice and check the size, > the first time you download the file may be truncated. > > I'm setting up two CS test servers right now: > > 67.100.129.85:27016 - current build CS Win32 10 slots, stock maps > > 67.100.129.82:27016 - Alfred's MP.DLL CS Win32 10 slots, stock maps > > My dsl line can't handle 20 players but I don't expect them to fill up so we > should be ok. > > If anyone gets the memory error, please re-join and let me know. > > qUiCkSiLvEr > > ----- Original Message ----- > From: Alfred Reynolds > To: [EMAIL PROTECTED] > Sent: Friday, July 23, 2004 9:49 PM > Subject: RE: [hlds] Memory Can't be Read (and Linux equivalent) > > > I have been unable to reproduce the crash locally but I have a couple > suspects based on various reports. I have built a new game server binary > for cstrike (and cstrike only!), if you want to test it get it from: > http://www.steampowered.com/mp.zip > > This is for windows only (the problem I suspect is not present in the > linux build). I would appreciate any feedback on this binary, and any > precise repro reports for the bug (i.e a small set of steps that always > cause the crash). > > - Alfred > > > > ----Original Message---- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Wrench Sent: > Friday, July 23, 2004 9:07 PM To: [EMAIL PROTECTED] > Subject: [hlds] Memory Can't be Read (and Linux equivalent) > > > I had the same problem with my client and HLDS CS server. > > > For the client I deleted the clientregistry.blob and custom.hpk > > restarted steam and let it update. I saved my mini dump files if > > they'll help Quicksilver and I have the server logs too. I've looked > > through the server logs but didn't see anything unusual except a lot > > of client disconnects. > > > > After doing this I still had the problem with the shot gun crashing > > the cs client to windows with the memory error, but the problem with > > the scoped weapons seemed to be fixed. > > > > I thought it might be a file mismatch between the client and server > > even though the server had been updated last night so I wasn't real > > sure. But for the heck of it, I took the server offline, deleted the > > clientregistry.blob from the hlserver directory, ran the > > hldsupdatetool for valve and cs, and restarted the server. I've been > > in there since I tried this workaround and haven't had anymore > > problems in over 5 hours. I'm not sure exactly what happened with the > > clientregistry.blob for the server but its seemed to fix the problem > > tonight. > > > > Wrench > > > > > > > > From: "Kevin Ottalini" <[EMAIL PROTECTED]> > > To: <[EMAIL PROTECTED]>, > > <[EMAIL PROTECTED]> > > Date: Fri, 23 Jul 2004 02:07:11 -0700 > > Subject: [hlds] Memory Can't be Read (and Linux equivalent) > > Reply-To: [EMAIL PROTECTED] > > > > If you are getting this error on your server or have groups of > > players > > getting disconnected by this error (on their side) I need to know > > the > > exact error messages that you and they are seeing, screenshots > > would be welcome. > > > > I visited 6 or 7 CS servers and in about 1/2 of them when I asked, > > players reported getting this error. > > > > PM me screenshots if you want. > > > > qUiCkSiLvEr _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds