Amen Brother:-)

Jason

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Gigabit Nick
Sent: Wednesday, February 21, 2007 2:48 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Voice causes high ping


--
[ Picked text/plain from multipart/alternative ]
Emulated environments are slower.

The reason; Almost any significant work done inside the emulator has to
be translated into the host OS's API and then run by the host OS before
it can be completed, thus adding extra steps into the execution process.
This includes everything from thread creation and memory allocation
through to Disk and Network IO. If you add into that the fact that
instead of processing the needs of one OS a machine running an emulated
system is processing the needs of two (the host and the emulated OS),
there is no way that emulation will increase performance over dedicated
machine of the same specification.I've done a lot of work with
virtualisation and emulation and I have yet to see an emulated system
run faster on the same hardware than it would do if running natively and
that includes experience of VMWare, Bochs, Wine, Xen, and Parallels. The
ONLY advantage I've seen to virtualization is a reduction in the need
for hardware to service a dynamic need such as QA testing where you
don't want 10 machines each with their own environment when 9 won't be
used most of the time, having 1 machine with 10 emulated machines where
you can swap saves real cash.

It doesn't matter if the emulated machine needs to "load all the sub
protocols and such", the host OS most will have had to already load them
in order to offer support. > -----Original Message-----> From:
[EMAIL PROTECTED]>
[mailto:[EMAIL PROTECTED] On Behalf Of Jason> Sent:
Tuesday, February 20, 2007 5:01 PM> To: hlds@list.valvesoftware.com>
Subject: Re: [hlds] Voice causes high ping> > > Negative. If anything,
the emulation increases performance due to the> fact that it doesn't
load all the sub protocols and such. It uses less> memory then explorer
and runs more smoothly.> > Jason> > Jason O. Washburn wrote:> > I would
think it was the emulation also.> >> > Jason> >> > -----Original
Message-----> > From: [EMAIL PROTECTED]> >
[mailto:[EMAIL PROTECTED] On Behalf Of Chris Bass> >
Sent: Tuesday, February 20, 2007 9:59 AM> > To:
hlds@list.valvesoftware.com> > Subject: Re: [hlds] Voice causes high
ping> >> >> > Ummm, the emulation maybe causing issues. Try running it
in Windows> > native.> >> > Jason wrote:> >> >> I'm running a 6600 gt
with an amd althalon 64 in ubuntu 64 emulating> >> windows xp x64. 1 gig
of ram. Its certainly poweful enough to run tfc> > >> as if it was a
joke. I'll try messing with the update rate and cmd> >> rate> >>> >>
[GS]Admin wrote:> >>> >>> ----- Original Message -----> >>> From: "chad"
<[EMAIL PROTECTED]>> >>> To: <hlds@list.valvesoftware.com>> >>> Sent:
Monday, February 19, 2007 7:45 PM> >>> Subject: Re: [hlds] Voice causes
high ping> >>>> >>>> >>>> >>>> WOW, can you host stuff?> >>>>> >>>>
Jason wrote:> >>>>> >>>>> My ISP just upgraded...I'm running a cable
line to the house but> >>>>> fiber elsewhere. I pay for the greater
upload speeds above 2.5> >>>>> megabits.> >>>>>> >>>>> Jason> >>>>>> >>>
He "can" host stuff but with a residental connection it wouldn't be> >>>
too great of pings times for people "outside" the network.But would> >>>
probably work ok for a website with not alot of traffic.But most> >>>
isp's like mine in their TOS say that its against the rules to host> >>>
anything from your home connection.> >>>> >>> Now back to the topic.If
tracert's and perfmon are showing good> >>> maybe> >>>> >> >> >>> it has
something todo with your rates.Try turning down your> >>>
rate,cl_updaterate,cl_cmdrate and your backup rate.Try something> >>>> >
along> >> >>> the> >>> lines of 9999,60,40 and see if it still does
it.If it does or> >>> doesn't adjust accordingly.> >>>> >>> Also have
you tried messing with your audio stuff in cs?Not knowing> >>> what
hardware you have kinda makes this fishing in an ocean for the> >>>
lockness monster.BUT if you have built on board audio I do know at> >>>
times it can do this if your cpu is overloaded.Say HLSW,STEAM and a> >>>
messenger running on a 1.3 thunderbird with built on audio has> >>>
caused the same issues in the past> >>> with me.If you have an x-fi card
or something to that sort try> >>> updating the> >>> drivers to the
newest latest and greatest. And one last thing, if> its> >>> x64 XP> >>>
or Vista I know alot of people have been having sound "issues"> >>>
especially> >>> with older games or hardware that's only 50%(beta
drivers) supported> >>> as of> >>> late.> >>>> >>> I'll search around
some and see if anyone else may be having these> >>> issues.I know last
night I was having major issue with gernades> >>> blowing up and my
computer would lag to all high hell,and found out> >>> my hard drive
after a FS 2004 mesh install was fragmented to high> >>> hell.After the
defrag all> >>>> > way> >> >>> well> >>> again and I knew that cs 1.6
wouldn't stress out an fx-60, 2 gigs or> > >>> ram and an audigy 2
zs.....Anywho hope I may have given you> >>> something else to look> >>>
into.> >>>> >>> -BeNt-> >>> http://www.gorillazsouth.com> >>>> >>>> >>>>
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2/20/2007 1:44 PM


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Checked by AVG Free Edition.
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