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Yes it allows you to run games from another OS...at a loss of performance.


On 2/21/07, Jason <[EMAIL PROTECTED]> wrote:
>
>
> http://www.transgaming.com/index.php?module=ContentExpress&func=display&ceid=2&meid=-1
>
> Nough said ;)
>
> Jason
>
> Adam Sando wrote:
> > I've been in Virtualisation Roadmap workshops with Microsoft and VMWare
> recently, and have touted figures of approx 10-20% Host OS overhead for
> Virtual Server 2005 R2 running 1+ vm's; and 8-10% Host OS overhead for Vi3.
> >
> > Both companies have stated that 1 physical will always be more powerful
> than a host + 1 vm (comparing like-for-like hardware specs).
> >
> > Some of our engineers recently did a test of 1 physical 4-way dual-core
> 8216 w/32GB RAM (local SAS disks) running Win2k3-x86, versus the same
> hardware (EVA connected) running Win2k3-x64 with Virtual Server 2k5, and a
> bunch of vm's running the same config as the other physical. Well, the vm's
> performed horribly, even with the other physical running a 32-bit OS.
> >
> > Virtualisation/emulation will only solve compatibility issues, not
> performance... You're deluded to think you can get extra performance out of
> a VM when the host has to do all that work anyway.
> >
> > Regards,
> > Adam
> >
> > -----Original Message-----
> > From: "Jason O. Washburn" <[EMAIL PROTECTED]>
> > To: "hlds@list.valvesoftware.com" <hlds@list.valvesoftware.com>
> > Sent: 21-Feb-07 19:40
> > Subject: RE: [hlds] Voice causes high ping
> >
> > Amen Brother:-)
> >
> > Jason
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Gigabit Nick
> > Sent: Wednesday, February 21, 2007 2:48 AM
> > To: hlds@list.valvesoftware.com
> > Subject: RE: [hlds] Voice causes high ping
> >
> >
> > --
> > [ Picked text/plain from multipart/alternative ]
> > Emulated environments are slower.
> >
> > The reason; Almost any significant work done inside the emulator has to
> > be translated into the host OS's API and then run by the host OS before
> > it can be completed, thus adding extra steps into the execution process.
> > This includes everything from thread creation and memory allocation
> > through to Disk and Network IO. If you add into that the fact that
> > instead of processing the needs of one OS a machine running an emulated
> > system is processing the needs of two (the host and the emulated OS),
> > there is no way that emulation will increase performance over dedicated
> > machine of the same specification.I've done a lot of work with
> > virtualisation and emulation and I have yet to see an emulated system
> > run faster on the same hardware than it would do if running natively and
> > that includes experience of VMWare, Bochs, Wine, Xen, and Parallels. The
> > ONLY advantage I've seen to virtualization is a reduction in the need
> > for hardware to service a dynamic need such as QA testing where you
> > don't want 10 machines each with their own environment when 9 won't be
> > used most of the time, having 1 machine with 10 emulated machines where
> > you can swap saves real cash.
> >
> > It doesn't matter if the emulated machine needs to "load all the sub
> > protocols and such", the host OS most will have had to already load them
> > in order to offer support. > -----Original Message-----> From:
> > [EMAIL PROTECTED]>
> > [mailto:[EMAIL PROTECTED] On Behalf Of Jason> Sent:
> > Tuesday, February 20, 2007 5:01 PM> To: hlds@list.valvesoftware.com>
> > Subject: Re: [hlds] Voice causes high ping> > > Negative. If anything,
> > the emulation increases performance due to the> fact that it doesn't
> > load all the sub protocols and such. It uses less> memory then explorer
> > and runs more smoothly.> > Jason> > Jason O. Washburn wrote:> > I would
> > think it was the emulation also.> >> > Jason> >> > -----Original
> > Message-----> > From: [EMAIL PROTECTED]> >
> > [mailto:[EMAIL PROTECTED] On Behalf Of Chris Bass> >
> > Sent: Tuesday, February 20, 2007 9:59 AM> > To:
> > hlds@list.valvesoftware.com> > Subject: Re: [hlds] Voice causes high
> > ping> >> >> > Ummm, the emulation maybe causing issues. Try running it
> > in Windows> > native.> >> > Jason wrote:> >> >> I'm running a 6600 gt
> > with an amd althalon 64 in ubuntu 64 emulating> >> windows xp x64. 1 gig
> > of ram. Its certainly poweful enough to run tfc> > >> as if it was a
> > joke. I'll try messing with the update rate and cmd> >> rate> >>> >>
> > [GS]Admin wrote:> >>> >>> ----- Original Message -----> >>> From: "chad"
> > <[EMAIL PROTECTED]>> >>> To: <hlds@list.valvesoftware.com>> >>> Sent:
> > Monday, February 19, 2007 7:45 PM> >>> Subject: Re: [hlds] Voice causes
> > high ping> >>>> >>>> >>>> >>>> WOW, can you host stuff?> >>>>> >>>>
> > Jason wrote:> >>>>> >>>>> My ISP just upgraded...I'm running a cable
> > line to the house but> >>>>> fiber elsewhere. I pay for the greater
> > upload speeds above 2.5> >>>>> megabits.> >>>>>> >>>>> Jason> >>>>>> >>>
> > He "can" host stuff but with a residental connection it wouldn't be> >>>
> > too great of pings times for people "outside" the network.But would> >>>
> > probably work ok for a website with not alot of traffic.But most> >>>
> > isp's like mine in their TOS say that its against the rules to host> >>>
> > anything from your home connection.> >>>> >>> Now back to the topic.If
> > tracert's and perfmon are showing good> >>> maybe> >>>> >> >> >>> it has
> > something todo with your rates.Try turning down your> >>>
> > rate,cl_updaterate,cl_cmdrate and your backup rate.Try something> >>>> >
> > along> >> >>> the> >>> lines of 9999,60,40 and see if it still does
> > it.If it does or> >>> doesn't adjust accordingly.> >>>> >>> Also have
> > you tried messing with your audio stuff in cs?Not knowing> >>> what
> > hardware you have kinda makes this fishing in an ocean for the> >>>
> > lockness monster.BUT if you have built on board audio I do know at> >>>
> > times it can do this if your cpu is overloaded.Say HLSW,STEAM and a> >>>
> > messenger running on a 1.3 thunderbird with built on audio has> >>>
> > caused the same issues in the past> >>> with me.If you have an x-fi card
> > or something to that sort try> >>> updating the> >>> drivers to the
> > newest latest and greatest. And one last thing, if> its> >>> x64 XP> >>>
> > or Vista I know alot of people have been having sound "issues"> >>>
> > especially> >>> with older games or hardware that's only 50%(beta
> > drivers) supported> >>> as of> >>> late.> >>>> >>> I'll search around
> > some and see if anyone else may be having these> >>> issues.I know last
> > night I was having major issue with gernades> >>> blowing up and my
> > computer would lag to all high hell,and found out> >>> my hard drive
> > after a FS 2004 mesh install was fragmented to high> >>> hell.After the
> > defrag all> >>>> > way> >> >>> well> >>> again and I knew that cs 1.6
> > wouldn't stress out an fx-60, 2 gigs or> > >>> ram and an audigy 2
> > zs.....Anywho hope I may have given you> >>> something else to look> >>>
> > into.> >>>> >>> -BeNt-> >>> http://www.gorillazsouth.com> >>>> >>>> >>>>
> >
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