What time of the day was this taken? What was the date? I suspect if it 
was 4am on easter night... You may have a point. :)



Spencer 'voogru' MacDonald wrote:
> "I know of a few great servers that continue to stay packed 24/7
> despite being on the Custom tab.  "
> 
> http://www.voogru.com/images/customtab.jpg
> 
> The only full server is an illegal nosteam server. This screenshot was taken
> yesterday.
> 
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Richard Eid
> Sent: Tuesday, April 08, 2008 11:31 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Internet Tab VS Custom Tab
> 
> I wonder what the stats would look like if server admins played by the
> rules?  I know of a few great servers that continue to stay packed 24/7
> despite being on the Custom tab.  I'm sure people have added them into their
> Favorites as I have, but I play them constantly and see new players all the
> time.  They have to be getting in somehow and I think that somehow is the
> Custom tab.
> 
> So while everyone is forcing themselves to the overcrowded Internet tab,
> these couple of servers are getting the prime spotlight being the few that
> are atop the Custom list full with players.
> 
> You all should try a "Custom tab week" whereby you all move your Custom
> servers to the correct place for a week and see how it goes.
> 
> Once everyone plays by the rules, I think the system would work much better.
> 
> On Tue, Apr 8, 2008 at 11:10 AM, Leonard L. Church <[EMAIL PROTECTED]>
> wrote:
> 
>> Perhaps there is another possible reason.
>>
>> 1) Perhaps people are not interested in custom servers as much as you
>> may think.
>> 2) Perhaps people don't move to the custom tag because most all of the
>> custom servers are in the internet tab currently.
>> 3) Your test environment is flawed. When the game starts up and you
>> click on "find servers", it defaults to the internet tab. This means if
>> someone wants to go to the custom tab, they HAVE to go to the internet
>> tab as well. Please delete the total of the custom queries from the
>> internet total. Then, what about refreshes? Are you only allowing 1 hit
>> from a specific IP within a certain timeframe? What is that timeframe?
>> If not, why do you allow refreshes to count on either tab?
>>
>> Not trying to say it isn't revealing what your page shows... Just saying
>> that it may not be revealing what you expect.
>>
>> Spencer 'voogru' MacDonald wrote:
>>  > Yesterday I decided to do an experiment.
>>  >
>>  > I have made 2 experimental servers. These servers are brand new and
>> have
>>  > never been played on. They will not be in anyone's favorites or HLSW
>> viewer.
>>  > They are not real servers and will not accept incoming connections.
>>  >
>>  > One of the servers is on the Internet Tab. The other one is on the
>> Custom
>>  > Tab.
>>  >
>>  > Since the out of game server browser does not have a Custom Tab, all
>> servers
>>  > are displayed on that. Since I really only want to count the queries
>> made by
>>  > the in-game browser so I am filtering out queries if someone queries
>> both
>>  > servers at the same exact time, some can leak through but I don't
>> think that
>>  > will affect the stats too much.
>>  >
>>  > http://www.voogru.com/server/queries.php
>>  >
>>  > This page is in real time and can be refreshed to receive instant
>> updates.
>>  >
>>  > At of the time of this writing, the custom tab servers receive about
>> a 90%
>>  > reduction in queries, even after players have had the little message
>>  > explaining the custom tab.
>>  >
>>  > I wish I would have started this experiment sooner.
>>  >
>>  > - voogru.
>>  >
>>  >
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> 
> 
> 

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