Fine. You want constructive criticism? Here it is. Keep it simple. Stop trying to reinvent the wheel. Give us a simple single tabbed server browser with a filter system and stop with this console copycat garbage. I am a PC gamer for a reason. If I wanted an xbox I would go out out and buy one.
Erik Johnson wrote: > For these lists to be useful, both to admins and us, these kinds of threads > need to stop. If you want to get super angry in e-mail, people should send it > directly to me and not to a list with over a thousand e-mail addresses on it. > > Criticism is completely OK on this list as long as it is constructive, which > 90% of it has been. Grandstanding and talking about how much you hate Valve > is not really useful to anyone. > > I'm going to try the 1 strike and you're out policy for a while on the list > and see how that goes. If people are really upset about something and want to > shoot me an e-mail, that is OK and won't get you banned. > > -----Original Message----- > From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Timothy L > Havener > Sent: Wednesday, November 12, 2008 11:04 AM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Status > > I overreact when I'm frustrated...as I am with Valve. I love their > games but I am getting really tired of hosting servers for their games > when they are continually twisting my arm as an admin to accept things > which make it harder to build a community around those same games. It > just feels like they have forgotten what got them where they are. > > Leonard L. Church wrote: > >> So why are you still on this list? Give up already. >> >> Timothy L Havener wrote: >> >> >>> I had that hope after the custom tab debacle. I now no longer hold onto >>> it. I give up on Valve. >>> >>> [ЯтR] The-/<iller wrote: >>> >>> >>>> Hopefully its only nibbling in ignorance, as we are they're bread and >>>> butter, and hopefully it will be balanced in the end, keep console as >>>> console and PC above it all. >>>> >>>> Timothy L Havener wrote: >>>> >>>> >>>> >>>>> Where once Valve was an innovator in the way we play online games they >>>>> have no become a force of complete destruction to the way we play PC >>>>> games. By reverting to a console style server browser they have >>>>> devolved their game into an Idoit's Guide to Online Gaming. This is >>>>> just another move on the chess board to marginalize server admins and >>>>> take complete control of the gaming experience. Anyone who doesn't see >>>>> that is blind. I had a little respect for them left after TF2 and it is >>>>> now gone. Keep pissing off admins, Valve, its always good to bite the >>>>> hand that feeds you. I'm sure those uneducated gamers out there that >>>>> you are catering to will step up to the plate when all of us are gone. >>>>> Good luck with that. >>>>> >>>>> >>>>> >>>>> Dj Satane wrote: >>>>> >>>>> >>>>> >>>>> >>>>>> Let me get something straight, Erik wrote: " When a player or two leaves >>>>>> Left 4 Dead the game suffers quite a bit, and we were worried that the >>>>>> server browser model wasn't the right one for this game." >>>>>> >>>>>> Erik, you don't explain the matchmaking how it solves the problem you >>>>>> are talking about. How does "console style" matchmaking solves the >>>>>> problem >>>>>> of people leaving a left 4 dead game? How does server browser supposedly >>>>>> does not solve this problem? >>>>>> >>>>>> On Mon, Nov 10, 2008 at 2:08 PM, Erik Johnson <[EMAIL PROTECTED]>wrote: >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>>> First off, thanks to everyone for running servers for the demo. We knew >>>>>>> going into the release that we were going to need to figure out some >>>>>>> ways to >>>>>>> make it worth it for server administrators, and now we have a ton of >>>>>>> feedback to work with. >>>>>>> >>>>>>> Right now we're looking at ways that server administrators can both >>>>>>> build a >>>>>>> community around their game server (by subscribing to matchmaking) as >>>>>>> well >>>>>>> as service their group of "regulars" that play on their server. Hooking >>>>>>> game >>>>>>> servers into Steam Community is going to be our first step, and we're >>>>>>> working on that now. >>>>>>> >>>>>>> There is a key difference between Left 4 Dead and games like >>>>>>> Counter-Strike >>>>>>> and Team Fortress in terms of matchmaking that we wanted to solve, and >>>>>>> didn't think the server browser could accomplish. In CS and TF2, you can >>>>>>> have 2 or 3 players leave in the middle of a game, have their slots >>>>>>> filled >>>>>>> by new people, and everyone else's experience doesn't completely suffer. >>>>>>> When a player or two leaves Left 4 Dead the game suffers quite a bit, >>>>>>> and we >>>>>>> were worried that the server browser model wasn't the right one for this >>>>>>> game. In hindsight, there are a number of cases where the server browser >>>>>>> does a better job than the new matchmaking system does, so it is highly >>>>>>> likely that we'll be adding it back in soon. It isn't trivially easy to >>>>>>> turn >>>>>>> back on, but there is overlap between it and the Steam Community work >>>>>>> we'd >>>>>>> like to do. >>>>>>> >>>>>>> Right now we're working toward getting that release out within a week or >>>>>>> so. >>>>>>> >>>>>>> There are a number of Valve employees reading all of the posts on this >>>>>>> list, and while we can't reply to every question that comes across, the >>>>>>> discussions here are ones we reference commonly when talking about what >>>>>>> to >>>>>>> do next internally. >>>>>>> >>>>>>> _______________________________________________ >>>>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>>>> please visit: >>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>>> please visit: >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>> >>>>> >>>>> >>>>> >>>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>> >>>> >>>> >>>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds