Actually, you just sparked in my mind another reason that the lobby 
server browser would be a good idea.  Private L4D servers that are 
passworded.  Right now, I'm not really sure how you can even connect to 
a L4D server that has sv_password set.  If you had the server browser 
working like it does in TF2, when you double-click on the server, it 
pops up a dialog box to type the password in.  So, when the lobby leader 
chooses the private server to connect to, do the same thing.  Not only 
would this guarantee that your server is available, but it would also be 
welcomed by GSPs and players alike, because the GSPs would be able to 
sell private L4D servers, and the players would have a less-costly 
alternative to a public server (generally GSPs sell private servers at a 
discount because the private servers aren't full eating bandwidth and 
CPU resources all the time).  Also, only the lobby leader should need to 
know the password, because they are the one picking the server to play on.


StevoTVR wrote:
> That would be awesome if the GUI let you pick the server from a list and 
> skip all the searching. The cheat command ms_force_dedicated_server lets 
> you do this and I've had to use that since the las update messed up 
> sv_search_key for us, but most users don't know about that. The system 
> you suggested would be perfect for us, and probably most other 
> communities with private L4D servers.
>   

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