Yes it does restrict! sv_search_key must be ("") empty to be accessable for
matchmaking.



2009/3/16 Alec Sanger <eclyp...@hotmail.com>

>
> Sorry if this sounds incredibly stupid, but does sv_search_key actually
> restrict cleints from connecting who don't have the proper sv_search_key on
> their end? All of my servers have been dead since friday. I removed
> sv_search_key, rebooted the server, and it's been full for the last 2 hours.
> I was always under the assumption that sv_search_key didn't restrict
> pubbers.
>
> Thank you,
> Alec Sanger
> www.stompfest.com
>
>
>
> > Date: Mon, 16 Mar 2009 00:42:40 -0500
> > From: inflatablesoulm...@brothersofchaos.com
> > To: hlds@list.valvesoftware.com
> > Subject: Re: [hlds] L4D Client Update
> >
> > Actually, you just sparked in my mind another reason that the lobby
> > server browser would be a good idea.  Private L4D servers that are
> > passworded.  Right now, I'm not really sure how you can even connect to
> > a L4D server that has sv_password set.  If you had the server browser
> > working like it does in TF2, when you double-click on the server, it
> > pops up a dialog box to type the password in.  So, when the lobby leader
> > chooses the private server to connect to, do the same thing.  Not only
> > would this guarantee that your server is available, but it would also be
> > welcomed by GSPs and players alike, because the GSPs would be able to
> > sell private L4D servers, and the players would have a less-costly
> > alternative to a public server (generally GSPs sell private servers at a
> > discount because the private servers aren't full eating bandwidth and
> > CPU resources all the time).  Also, only the lobby leader should need to
> > know the password, because they are the one picking the server to play
> on.
> >
> >
> > StevoTVR wrote:
> > > That would be awesome if the GUI let you pick the server from a list
> and
> > > skip all the searching. The cheat command ms_force_dedicated_server
> lets
> > > you do this and I've had to use that since the las update messed up
> > > sv_search_key for us, but most users don't know about that. The system
> > > you suggested would be perfect for us, and probably most other
> > > communities with private L4D servers.
> > >
> >
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