So in light of what you just implied on 32 slot servers running fast respawn and faking it, i had my own 30 slot servers forcibly turned to 24 slots due to lack of real players. Not alone by the slot count, i also run custom maps on them but partly. There were also a lot of official maps on the cycle byt the penalty was too great and no new players ever got assigned in. So the tags faking(lacking 30-32 slotters get the traffic that was off from me completely. 2 edged sword. Now it kills the servers obeying the rules.

-ics

31.7.2012 23:41, Todd Pettit kirjoitti:
I am fine with changing the policy. In fact I wish they would since the vast 
majority of popular communities are using fast respawn. It is obvious players 
prefer faster respawns especially on 32 player servers.
Right now though servers in compliance are penalized for obeying the rules. If 
you report respawnwavetimes correctly you are completely removed from quickplay.

Not enforcing the policy ends up validating abuse of the policy. I agree the 
fake pings, clients, and avatars is a much more grievous violation but both 
have the same purpose to gain an unjust advantage on rule abiding communities. 
There is no way you can convince me that major communities who have been 
delisted for fake clients in the past are not well aware they are willfully 
violating this policy for a competitive advantage. If there was no advantage 
they would not bother and take the additional risk. De-list the major violators 
and send a message.


----- Original Message -----
From: "Essay Tew Phaun" <sc2p...@gmail.com>
To: "Half-Life dedicated Win32 server mailing list" 
<hlds@list.valvesoftware.com>
Sent: Tuesday, July 31, 2012 4:29:18 PM
Subject: Re: [hlds] Policy of Truth Still in effect? Fast Respawn without       
tags OK?


Yeah I kind of feel like an outright ban for the spawn timing thing is slightly 
overkill. But, at the same time, this policy has been in place long enough to 
where you would think there aren't any Admins/Owners who aren't aware of it. 
That seems to make it more of a foul in my opinion.

What I'm really against are the servers who benefit from Quickplay by utilizing 
Fake Clients that trick the system in to thinking humans are actually playing. 
SteamIDs, Avatars, Pings, the works. This is the kind of offense that should 
have a no tolerance policy.

Most other settings, I feel, should be fair game (I know it's not that way, and 
while it isn't, servers should adhere) but I am with Olsen in that the 
community will dictate what they want to play. I think Valve just doesn't want 
players to get the wrong idea by joining some server with instant respawns, 
etc. But does it really matter? They're already being throw in to Saxton Hale 
servers and the like. I think it's about time to relax those policies and let 
the community decide what they like to play.

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