Over 32.. ment to say over 24.
-ics
1.8.2012 0:41, ics kirjoitti:
My point was that the servers running over 32 slots, faking tags and
with modified respawn times receive the traffic that normally would go
to good behaving over 24 slot server that has a penalty for increased
slot count. It's a small part of quickplay traffic but still.
After quickplay came in town, it's very hard to have over 24 slot
server populated in this part of the world.
-ics
1.8.2012 0:36, Todd Pettit kirjoitti:
----- Original Message -----
From: "ics" <i...@ics-base.net>
To: "Half-Life dedicated Win32 server mailing list"
<hlds@list.valvesoftware.com>
Sent: Tuesday, July 31, 2012 4:51:40 PM
Subject: Re: [hlds] Policy of Truth Still in effect? Fast Respawn
without tags OK?
So in light of what you just implied on 32 slot servers running fast
respawn and faking it, i had my own 30 slot servers forcibly turned to
24 slots due to lack of real players. Not alone by the slot count, i
also run custom maps on them but partly. There were also a lot of
official maps on the cycle byt the penalty was too great and no new
players ever got assigned in. So the tags faking(lacking 30-32 slotters
get the traffic that was off from me completely. 2 edged sword. Now it
kills the servers obeying the rules.
-ics
The policy states anything misrepresenting the expected gameplay of
the server without the appropriate tags is in violation of the policy
of truth. If you are faking a 24 player by blocking
increased_maxplayers you are in violation and should be delisted.
I am not sure what your argument even was. I think fast respawns
should be like 32 player servers. It should not remove you from
quickplay but should have a penalty.
Irregardless if you are still using the plugin to avoid reporting the
proper tags so you can avoid being removed from the quickplay pool
you should have all your servers de-listed today. No warning. Not
Tomorrow.
If you are in violation you are in violation. Simple as that. Suffer
the consequences.
31.7.2012 23:41, Todd Pettit kirjoitti:
I am fine with changing the policy. In fact I wish they would since
the vast majority of popular communities are using fast respawn. It
is obvious players prefer faster respawns especially on 32 player
servers.
Right now though servers in compliance are penalized for obeying the
rules. If you report respawnwavetimes correctly you are completely
removed from quickplay.
Not enforcing the policy ends up validating abuse of the policy. I
agree the fake pings, clients, and avatars is a much more grievous
violation but both have the same purpose to gain an unjust advantage
on rule abiding communities. There is no way you can convince me
that major communities who have been delisted for fake clients in
the past are not well aware they are willfully violating this policy
for a competitive advantage. If there was no advantage they would
not bother and take the additional risk. De-list the major violators
and send a message.
----- Original Message -----
From: "Essay Tew Phaun" <sc2p...@gmail.com>
To: "Half-Life dedicated Win32 server mailing list"
<hlds@list.valvesoftware.com>
Sent: Tuesday, July 31, 2012 4:29:18 PM
Subject: Re: [hlds] Policy of Truth Still in effect? Fast Respawn
without tags OK?
Yeah I kind of feel like an outright ban for the spawn timing thing
is slightly overkill. But, at the same time, this policy has been in
place long enough to where you would think there aren't any
Admins/Owners who aren't aware of it. That seems to make it more of
a foul in my opinion.
What I'm really against are the servers who benefit from Quickplay
by utilizing Fake Clients that trick the system in to thinking
humans are actually playing. SteamIDs, Avatars, Pings, the works.
This is the kind of offense that should have a no tolerance policy.
Most other settings, I feel, should be fair game (I know it's not
that way, and while it isn't, servers should adhere) but I am with
Olsen in that the community will dictate what they want to play. I
think Valve just doesn't want players to get the wrong idea by
joining some server with instant respawns, etc. But does it really
matter? They're already being throw in to Saxton Hale servers and
the like. I think it's about time to relax those policies and let
the community decide what they like to play.
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