And that's where you need CSRF protection. It's not like it's anything new.

On 31/03/2013, at 3:19 PM, Doctor McKay <mc...@doctormckay.com> wrote:

> This isn't necessarily true. A malicious server could open a webpage in the 
> client's Steam overlay browser that's hosted on their own website and uses 
> JavaScript to POST something to steamcommunity.com, like a Steam group join 
> request.
> 
> 
> 
> Doctor McKay
> http://www.doctormckay.com
> mc...@doctormckay.com
> 
> 
> On Sat, Mar 30, 2013 at 8:01 PM, Netshroud <netshr...@gmail.com> wrote:
> If Steam Community would use GET and POST appropriately, then your concern 
> would be a non-issue. A GET request shouldn't make any changes.
> 
> On 31/03/2013, at 8:33 AM, 1nsane <1nsane...@gmail.com> wrote:
> 
>> Could lead to even worse abuse.
>> 
>> Steam overlay is logged in to steam. It's been like this forever, there's 
>> thing that rely on it staying that way.
>> 
>> Since it is logged into steam it would allow malicious servers to do 
>> automatically on their steam accounts. Starting with putting you in a steam 
>> community group soon as you join a server without your consent. To using 
>> exploits and doing much worse things like say forcing you to leave groups 
>> you are an admin of or changing your settings.
>> 
>> Ages ago when Steam used IE I reported an exploit able to do these things 
>> and valve fixed it.
>> 
>> 
>> On Sat, Mar 30, 2013 at 5:15 PM, Cameron Munroe <cmun...@cameronmunroe.com> 
>> wrote:
>> I thought I might just put my 2 cents in, so please don't shoot me.
>> 
>>  
>> Here is what the text I received over chat:
>> 
>>  
>> This info was taken from a discussion on IRC between SourceMod's Asher Baker 
>> (Asherkin) and Valve's Tony Paloma (Druken_F00l). Asherkin posted it in a 
>> discussion then deleted it, but not before someone quoted it.
>> And just to make sure it doesn't get lost, I'm also going to quote it here 
>> too.
>> <Drunken_F00l> so i think we're gonna nuke the info panel
>> <Drunken_F00l> or at least the ability to send it at arbitrary times
>> <@asherkin> :|
>> <@asherkin> why?
>> <Drunken_F00l> because pinion
>> <Drunken_F00l> or more like server ops abusing pinion
>> <@asherkin> thus killing things that have existed forever, like using it to 
>> view stats or to listen to streaming radio
>> <Drunken_F00l> it sucks that it might break plugins or game modes using it 
>> for legit reasons though
>> <Drunken_F00l> ya
>> 
>>  
>> In any case I think what they will only stop motd after initial connect thus 
>> blocking any abuse by server owners. However I would rather, after initial 
>> connect, to have links opened by the steam overlay browser. This would first 
>> fix the issue of Pinion spamming as the player could quickly exit out and 
>> continue playing there game, not to mention this harms the said owner that 
>> is spamming the Ad during normal game play because of the required 
>> completions, and not being able to hold the session for 30 seconds. It would 
>> also be nicer because you could use this as a simple way to open radio 
>> programs and such, and in new tabs. Thus no longer will radio be quit out 
>> once you type !bp. It could also have the added functionality of going to a 
>> common tab for similar links so if you already had radio open, and you open 
>> radio again you won't be spammed by two radios playing. 
>> 
>>  
>> Just some thoughts.
>> 
>> 
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