Delete everything but Addons cfg logs motd map cycle maps and maplist then 
retain folder structure and update with steam pipe. 

Sent from my iPhone 5

On Apr 18, 2013, at 1:30 PM, Robert Whelan <mrrjwhe...@yahoo.com> wrote:

>  
> I've been out of the hosting scene awhile though still try to keep up with 
> what's new. Anyways, I was hoping to clarify 2 things. From the dev/faq 
> pages... you know, the pages we're NOT supposed to read, lol.
> 
> Quote:
> >>>There is no automated conversion process for the dedicated server. It will 
> >>>be a full re-download.
> 
> Am I to understand using the new SteamCMD w/ app_update WON'T update my 
> existing hlds/srcds servers that were built using the old HldsUpdateTool?
> Quote:
> >>>The Source engine games do not use the "mod" feature of SteamCMD. Each 
> >>>game has its own AppID and is a seperate installation with no shared 
> >>>content.
> 
> I used to rely on the HldsUpdateTool to create the install directories of all 
> my hlds/srcds games, all I ever did was define a base directory ie; c:\hlds 
> or c:\srcds. The old method created unique paths, ie;
>  
> C:\SRCDS\css\cstrike
> C:\SRCDS\l4d\left4dead
> C:\SRCDS\left4dead2\left4dead2
> C:\SRCDS\orangebox\hl2mp
> C:\SRCDS\orangebox\tf
> C:\SRCDS\tf2beta\tf_beta
>  
> With that said, I started downloading files using the SteamCMD into a unique 
> folder and noted that tf2 beta files would write over tf2 etc. being all I 
> used was force_install_dir ../srcdsx
> 
> So, I was wondering whats the new "safe practice" if app_update WON'T update 
> my existing hlds/srcds files? Can HldsUpdateTool and SteamCMD dl's safely be 
> in the same base folder as long as newer app_id's being added are specified? 
> OR will this just cause further  headaches?
> 
> Example:-
> force_install_dir ../srcdsx/css
> force_install_dir ../srcdsx/hl2mp
> force_install_dir ../srcdsx/tf2
> force_install_dir ../srcdsx/tf2beta
> 
> 
> 
> Anyways, I'm just looking to update my testbox and convert over to SteamCMD 
> and was wondering what others are doing. Thx.
>   
> 
> 
> From: Fletcher Dunn <fletch...@valvesoftware.com>
> To: "Half-Life dedicated Linux server mailing list 
> (hlds_li...@list.valvesoftware.com)" <hlds_li...@list.valvesoftware.com>; 
> "Half-Life dedicated Win32 server mailing list (hlds@list.valvesoftware.com)" 
> <hlds@list.valvesoftware.com>; "hlds_annou...@list.valvesoftware.com" 
> <hlds_annou...@list.valvesoftware.com> 
> Sent: Tuesday, February 19, 2013 8:36 PM
> Subject: [hlds] SteamPipe is coming. Download the TF beta
> 
> The orangebox engine games (Team Fortress 2, Counter Strike:Source, Day of 
> Defeat:Source, HL2:Deathmatch) are being upgraded to SteamPipe.  Steam’s 
> new-and-improved content delivery system.  SteamPipe is currently used by 
> most games on Steam.
>  
> This change will impact server operators in at least two significant ways:
>  
> ·         You will use steamcmd instead of the HLDSUpdateTool to 
> install/update the server.
> ·         The conversion will entail significant changes to the way the files 
> appear in the local filesystem on the server and client.  The client no 
> longer uses GCF files.  Instead, most assets are packed up into VPK, and 
> those VPKs are the same on the server and the client.  The server no longer 
> uses 1000’s of loose files.
>  
> We’re using the TF beta to test these changes and identify the bugs, and give 
> everybody a chance to make sure their favorite mod or plugin will work in the 
> new system.
>  
> Everybody is encouraged to download the TF beta!
>  
> We’ve prepared an FAQ that discusses the details of the change and answers 
> the questions we anticipate:
> https://support.steampowered.com/kb_article.php?ref=7388-QPFN-2491
>  
> Please report gameserver related bugs in this mailing list.
>  
> Client bugs can be reported through this mailing list, or in the TF beta 
> forum.
> http://forums.steampowered.com/forums/forumdisplay.php?f=1038
>  
> Thanks for your help, and happy testing!
>  
> (And remember, playtime in the beta counts towards item drops in the release 
> game.)
>  
> - Fletch
>  
> 
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