Fresh install required, if you don't want to keep gigabytes of old files that moved into .vpk's
22.02.2013, 11:14, "1nsane" <1nsane...@gmail.com>: > Will the servers be able to convert as well? I did this in the beta and it > seems to work fine (I first renamed tf2beta folder to tf). > > Or is a fresh install required to prevent problems with things like > consistency checks? > > On Thu, Feb 21, 2013 at 10:18 PM, Fletcher Dunn <fletch...@valvesoftware.com> > wrote: >> If the current sv_pure implementation stays, yes it would still work. What >> we'd do is ship the xxx_dir.vpk files to the server, which has the MD5's in >> it. We'd just omit the chunks. The server doesn't need the data, it just >> needs the MD5's. >> >> We're still working through the details of exactly how sv_pure will work. >> Should know more in a week or so. >> >> -----Original Message----- >> From: hlds-boun...@list.valvesoftware.com >> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Netshroud >> Sent: Thursday, February 21, 2013 7:04 PM >> To: Half-Life dedicated Win32 server mailing list >> Subject: Re: [hlds] SteamPipe is coming. Download the TF beta >> >> Would the servers still be able to do sv_pure checks without the content? >> >> On 22/02/2013, at 2:00 PM, Fletcher Dunn <fletch...@valvesoftware.com> wrote: >> >>> Thanks, I'll look into this. >>> >>> The division of the assets by type is actually in anticipation of shipping >>> a more culled set of files to the dedicated server. It just hasn't been >>> optimized yet. >>> >>> The audio data is in the same category. (Except perhaps the header >>> data.) >>> >>> -----Original Message----- >>> From: hlds-boun...@list.valvesoftware.com >>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Dominik >>> Friedrichs >>> Sent: Thursday, February 21, 2013 6:57 PM >>> To: Half-Life dedicated Win32 server mailing list >>> Subject: Re: [hlds] SteamPipe is coming. Download the TF beta >>> >>> Good catch - I havent looked into the VPK's yet... since the server doesnt >>> need the VTF's, it would be advisable for Valve to move all the VMT's into >>> a seperate VPK. >>> >>> On 2013/02/22 03:31, Peter Jerde wrote: >>>> I see that, too. >>>> >>>> Fresh TF2 install: 6,108,442,805 bytes in 58,470 separate files. >>>> >>>> Fresh Beta install: 11,997,742,391 bytes in 1,841 separate files. >>>> >>>> It looks like the beta ships with both .vmt AND .vtf files, while the >>>> normal tf2 has only .vmt. >>>> >>>> Those .vtf files add up to the difference in sizes. >>>> >>>> On Feb 21, 2013, at 19:29 PM, Dominik Friedrichs<d...@forlix.org> wrote: >>>> >>>>> I just installed the TF beta dedicated server. How come the total size is >>>>> around 11 GB, while the old TF via Hldsupdatetool totals at less than 6 >>>>> GB? I get the feeling that now that everythings inside the VPK's, the >>>>> server has more stuff than it actually has to have. >>>>> >>>>> Would be nice if someone at Valve could check for possibly duplicate >>>>> content: >>>>> >>>>> The old install has a materials folder thats not even 50 MB in size. >>>>> The new one has 3 GB of "materials" VPKs in the tf2 folder. >>>>> The hl2 VPKs of the new install also occupy 2 GB more memory than the >>>>> loose files of that directory in the old install. So there's the 5 GB >>>>> difference. >>>>> >>>>> On 2013/02/20 03:36, Fletcher Dunn wrote: >>>>>> The orangebox engine games (Team Fortress 2, Counter Strike:Source, >>>>>> Day of Defeat:Source, HL2:Deathmatch) are being upgraded to SteamPipe. >>>>>> Steam's new-and-improved content delivery system. SteamPipe is >>>>>> currently used by most games on Steam. >>>>>> >>>>>> This change will impact server operators in at least two significant >>>>>> ways: >>>>>> >>>>>> *You will use steamcmd instead of the HLDSUpdateTool to >>>>>> install/update the server. >>>>>> >>>>>> *The conversion will entail significant changes to the way the >>>>>> files appear in the local filesystem on the server and client. The >>>>>> client no longer uses GCF files. Instead, most assets are packed up >>>>>> into VPK, and those VPKs are the same on the server and the client. >>>>>> The server no longer uses 1000's of loose files. >>>>>> >>>>>> We're using the TF beta to test these changes and identify the >>>>>> bugs, and give everybody a chance to make sure their favorite mod >>>>>> or plugin will work in the new system. >>>>>> >>>>>> Everybody is encouraged to download the TF beta! >>>>>> >>>>>> We've prepared an FAQ that discusses the details of the change and >>>>>> answers the questions we anticipate: >>>>>> >>>>>> https://support.steampowered.com/kb_article.php?ref=7388-QPFN-2491 >>>>>> >>>>>> Please report gameserver related bugs in this mailing list. >>>>>> >>>>>> Client bugs can be reported through this mailing list, or in the TF >>>>>> beta forum. >>>>>> >>>>>> http://forums.steampowered.com/forums/forumdisplay.php?f=1038 >>>>>> >>>>>> Thanks for your help, and happy testing! >>>>>> >>>>>> (And remember, playtime in the beta counts towards item drops in >>>>>> the release game.) >>>>>> >>>>>> - Fletch >>>>>> >>>>>> >>>>>> >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>>> please visit: >>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>>> >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>> >>>> >>>> >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > , > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds