How are we supposed to test sv_pure? There are no default whitelists files with the game, and the whitelist settings must have changed. https://github.com/ValveSoftware/Source-1-Games/issues/170
2013/2/22 Fletcher Dunn <fletch...@valvesoftware.com> > There’s no auto-conversion. If you install into an existing folder, it > will basically just drop down a new install on top of the old one. You’ll > basically duplicate the entire install, because all the loose files that > were moved into VPK will stick around.**** > > ** ** > > *From:* hlds-boun...@list.valvesoftware.com [mailto: > hlds-boun...@list.valvesoftware.com] *On Behalf Of *Valentin G. > *Sent:* Friday, February 22, 2013 12:49 AM > > *To:* Half-Life dedicated Win32 server mailing list > *Subject:* Re: [hlds] SteamPipe is coming. Download the TF beta**** > > ** ** > > Yup. I just did that for 1.6 aswell. Moving to SteamPipe even keeps old > binaries around so a fresh install might be recommended.**** > > ** ** > > On Fri, Feb 22, 2013 at 9:43 AM, Denis Eliseev <lisee...@yandex.ru> wrote: > **** > > Fresh install required, if you don't want to keep gigabytes of old files > that moved into .vpk's > > 22.02.2013, 11:14, "1nsane" <1nsane...@gmail.com>:**** > > > Will the servers be able to convert as well? I did this in the beta and > it seems to work fine (I first renamed tf2beta folder to tf). > > > > Or is a fresh install required to prevent problems with things like > consistency checks? > > > > On Thu, Feb 21, 2013 at 10:18 PM, Fletcher Dunn < > fletch...@valvesoftware.com> wrote: > >> If the current sv_pure implementation stays, yes it would still work. > What we'd do is ship the xxx_dir.vpk files to the server, which has the > MD5's in it. We'd just omit the chunks. The server doesn't need the data, > it just needs the MD5's. > >> > >> We're still working through the details of exactly how sv_pure will > work. Should know more in a week or so. > >> > >> -----Original Message----- > >> From: hlds-boun...@list.valvesoftware.com [mailto: > hlds-boun...@list.valvesoftware.com] On Behalf Of Netshroud > >> Sent: Thursday, February 21, 2013 7:04 PM > >> To: Half-Life dedicated Win32 server mailing list > >> Subject: Re: [hlds] SteamPipe is coming. Download the TF beta > >> > >> Would the servers still be able to do sv_pure checks without the > content? > >> > >> On 22/02/2013, at 2:00 PM, Fletcher Dunn <fletch...@valvesoftware.com> > wrote: > >> > >>> Thanks, I'll look into this. > >>> > >>> The division of the assets by type is actually in anticipation of > shipping a more culled set of files to the dedicated server. It just > hasn't been optimized yet. > >>> > >>> The audio data is in the same category. (Except perhaps the header > >>> data.) > >>> > >>> -----Original Message----- > >>> From: hlds-boun...@list.valvesoftware.com > >>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Dominik > >>> Friedrichs > >>> Sent: Thursday, February 21, 2013 6:57 PM > >>> To: Half-Life dedicated Win32 server mailing list > >>> Subject: Re: [hlds] SteamPipe is coming. Download the TF beta > >>> > >>> Good catch - I havent looked into the VPK's yet... since the server > doesnt need the VTF's, it would be advisable for Valve to move all the > VMT's into a seperate VPK. > >>> > >>> On 2013/02/22 03:31, Peter Jerde wrote: > >>>> I see that, too. > >>>> > >>>> Fresh TF2 install: 6,108,442,805 bytes in 58,470 separate files. > >>>> > >>>> Fresh Beta install: 11,997,742,391 bytes in 1,841 separate files. > >>>> > >>>> It looks like the beta ships with both .vmt AND .vtf files, while the > normal tf2 has only .vmt. > >>>> > >>>> Those .vtf files add up to the difference in sizes. > >>>> > >>>> On Feb 21, 2013, at 19:29 PM, Dominik Friedrichs<d...@forlix.org> > wrote: > >>>> > >>>>> I just installed the TF beta dedicated server. How come the total > size is around 11 GB, while the old TF via Hldsupdatetool totals at less > than 6 GB? I get the feeling that now that everythings inside the VPK's, > the server has more stuff than it actually has to have. > >>>>> > >>>>> Would be nice if someone at Valve could check for possibly duplicate > content: > >>>>> > >>>>> The old install has a materials folder thats not even 50 MB in size. > >>>>> The new one has 3 GB of "materials" VPKs in the tf2 folder. > >>>>> The hl2 VPKs of the new install also occupy 2 GB more memory than > the loose files of that directory in the old install. So there's the 5 GB > difference. > >>>>> > >>>>> On 2013/02/20 03:36, Fletcher Dunn wrote: > >>>>>> The orangebox engine games (Team Fortress 2, Counter Strike:Source, > >>>>>> Day of Defeat:Source, HL2:Deathmatch) are being upgraded to > SteamPipe. > >>>>>> Steam's new-and-improved content delivery system. SteamPipe is > >>>>>> currently used by most games on Steam. > >>>>>> > >>>>>> This change will impact server operators in at least two > significant ways: > >>>>>> > >>>>>> *You will use steamcmd instead of the HLDSUpdateTool to > >>>>>> install/update the server. > >>>>>> > >>>>>> *The conversion will entail significant changes to the way the > >>>>>> files appear in the local filesystem on the server and client. The > >>>>>> client no longer uses GCF files. Instead, most assets are packed up > >>>>>> into VPK, and those VPKs are the same on the server and the client. > >>>>>> The server no longer uses 1000's of loose files. > >>>>>> > >>>>>> We're using the TF beta to test these changes and identify the > >>>>>> bugs, and give everybody a chance to make sure their favorite mod > >>>>>> or plugin will work in the new system. > >>>>>> > >>>>>> Everybody is encouraged to download the TF beta! > >>>>>> > >>>>>> We've prepared an FAQ that discusses the details of the change and > >>>>>> answers the questions we anticipate: > >>>>>> > >>>>>> https://support.steampowered.com/kb_article.php?ref=7388-QPFN-2491 > >>>>>> > >>>>>> Please report gameserver related bugs in this mailing list. > >>>>>> > >>>>>> Client bugs can be reported through this mailing list, or in the TF > >>>>>> beta forum. > >>>>>> > >>>>>> http://forums.steampowered.com/forums/forumdisplay.php?f=1038 > >>>>>> > >>>>>> Thanks for your help, and happy testing! > >>>>>> > >>>>>> (And remember, playtime in the beta counts towards item drops in > >>>>>> the release game.) > >>>>>> > >>>>>> - Fletch > >>>>>> > >>>>>> > >>>>>> > >>>>>> _______________________________________________ > >>>>>> To unsubscribe, edit your list preferences, or view the list > archives, please visit: > >>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >>>>> > >>>>> > >>>>> _______________________________________________ > >>>>> To unsubscribe, edit your list preferences, or view the list > archives, please visit: > >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >>>> > >>>> > >>>> > >>> > >>> > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list archives, > please visit: > >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >>> > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list archives, > please visit: > >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > please visit: > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > please visit: > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > , > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds**** > > ** ** > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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